1) Corrected obsolete data in priority and consume helpfiles

2) Eliminated spell stat timeout warning when there wasn't actually a problem
master
Durel 7 years ago
parent aa6e19a92a
commit 525f1d39f9

@ -2751,8 +2751,8 @@ Examples:
@WPriority: "@Cpsi-melee@W" @WPriority: "@Cpsi-melee@W"
@W Field L001- L051- L071- L131- L171- L201- @W MinLevel 1 51 101 131 171 201
Name L050 L070 L130 L170 L200 L291 MaxLevel @W 50 100 130 170 200 291
@C @C
@C str@w 1.00 1.00 0.80@y 0.70 0.70 0.50@W : @cValue of 1 point of the strength stat @C str@w 1.00 1.00 0.80@y 0.70 0.70 0.50@W : @cValue of 1 point of the strength stat
@C int@w 0.80 1.00 1.00 1.00 1.00 1.00@W : @cValue of 1 point of the intelligence stat @C int@w 0.80 1.00 1.00 1.00 1.00 1.00@W : @cValue of 1 point of the intelligence stat
@ -4425,7 +4425,7 @@ the Level 60 "seekers60heal" potion instead.
What's with the "small" and "big" options? If you are in combat and need to What's with the "small" and "big" options? If you are in combat and need to
use a healing potion, you probably want to quaff the biggest and baddest potion use a healing potion, you probably want to quaff the biggest and baddest potion
that you have available: "@Gdinv consume use heal big@W". However, if you aren't that you have available: "@Gdinv consume heal big@W". However, if you aren't
in the middle of combat and want to use up some lower-level healing pots that are in the middle of combat and want to use up some lower-level healing pots that are
just taking up space, you could use the "small" option instead. That will use up just taking up space, you could use the "small" option instead. That will use up
the lowest-level "@Cheal@W" consumables in your inventory first before moving on to the lowest-level "@Cheal@W" consumables in your inventory first before moving on to
@ -4434,8 +4434,6 @@ use this: "@Gdinv consume small heal 3@W".
The plugin will always choose to consume items that are in your main inventory The plugin will always choose to consume items that are in your main inventory
before using an equivalent item from a container unless you specify a container. before using an equivalent item from a container unless you specify a container.
That makes it more efficient in combat because you don't need to waste an
action removing the item from a container.
Examples: Examples:
1) Add a consumable item ("nachos") that gives something of type "mana". Nachos 1) Add a consumable item ("nachos") that gives something of type "mana". Nachos
@ -15667,7 +15665,7 @@ function inv.statBonus.setCR()
wait.time(drlSpinnerPeriodDefault) wait.time(drlSpinnerPeriodDefault)
totTime = totTime + drlSpinnerPeriodDefault totTime = totTime + drlSpinnerPeriodDefault
if (totTime > timeout) then if (totTime > timeout) then
dbot.warn("inv.statBonus.setCR: Failed to get spell stat bonus information: timed out") dbot.debug("inv.statBonus.setCR: Failed to get spell stat bonus information: timed out")
dbot.deleteTrigger(inv.statBonus.trigger.startName) dbot.deleteTrigger(inv.statBonus.trigger.startName)
retval = DRL_RET_TIMEOUT retval = DRL_RET_TIMEOUT
break break

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