1) Corrected obsolete data in priority and consume helpfiles

2) Eliminated spell stat timeout warning when there wasn't actually a problem
master
Durel 7 years ago
parent aa6e19a92a
commit 525f1d39f9

@ -2751,8 +2751,8 @@ Examples:
@WPriority: "@Cpsi-melee@W"
@W Field L001- L051- L071- L131- L171- L201-
Name L050 L070 L130 L170 L200 L291
@W MinLevel 1 51 101 131 171 201
MaxLevel @W 50 100 130 170 200 291
@C
@C str@w 1.00 1.00 0.80@y 0.70 0.70 0.50@W : @cValue of 1 point of the strength stat
@C int@w 0.80 1.00 1.00 1.00 1.00 1.00@W : @cValue of 1 point of the intelligence stat
@ -4425,7 +4425,7 @@ the Level 60 "seekers60heal" potion instead.
What's with the "small" and "big" options? If you are in combat and need to
use a healing potion, you probably want to quaff the biggest and baddest potion
that you have available: "@Gdinv consume use heal big@W". However, if you aren't
that you have available: "@Gdinv consume heal big@W". However, if you aren't
in the middle of combat and want to use up some lower-level healing pots that are
just taking up space, you could use the "small" option instead. That will use up
the lowest-level "@Cheal@W" consumables in your inventory first before moving on to
@ -4434,8 +4434,6 @@ use this: "@Gdinv consume small heal 3@W".
The plugin will always choose to consume items that are in your main inventory
before using an equivalent item from a container unless you specify a container.
That makes it more efficient in combat because you don't need to waste an
action removing the item from a container.
Examples:
1) Add a consumable item ("nachos") that gives something of type "mana". Nachos
@ -15667,7 +15665,7 @@ function inv.statBonus.setCR()
wait.time(drlSpinnerPeriodDefault)
totTime = totTime + drlSpinnerPeriodDefault
if (totTime > timeout) then
dbot.warn("inv.statBonus.setCR: Failed to get spell stat bonus information: timed out")
dbot.debug("inv.statBonus.setCR: Failed to get spell stat bonus information: timed out")
dbot.deleteTrigger(inv.statBonus.trigger.startName)
retval = DRL_RET_TIMEOUT
break

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