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@ -2751,8 +2751,8 @@ Examples:
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@WPriority: "@Cpsi-melee@W"
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@W Field L001- L051- L071- L131- L171- L201-
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Name L050 L070 L130 L170 L200 L291
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@W MinLevel 1 51 101 131 171 201
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MaxLevel @W 50 100 130 170 200 291
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@C
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@C str@w 1.00 1.00 0.80@y 0.70 0.70 0.50@W : @cValue of 1 point of the strength stat
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@C int@w 0.80 1.00 1.00 1.00 1.00 1.00@W : @cValue of 1 point of the intelligence stat
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@ -4425,7 +4425,7 @@ the Level 60 "seekers60heal" potion instead.
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What's with the "small" and "big" options? If you are in combat and need to
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use a healing potion, you probably want to quaff the biggest and baddest potion
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that you have available: "@Gdinv consume use heal big@W". However, if you aren't
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that you have available: "@Gdinv consume heal big@W". However, if you aren't
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in the middle of combat and want to use up some lower-level healing pots that are
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just taking up space, you could use the "small" option instead. That will use up
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the lowest-level "@Cheal@W" consumables in your inventory first before moving on to
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@ -4434,8 +4434,6 @@ use this: "@Gdinv consume small heal 3@W".
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The plugin will always choose to consume items that are in your main inventory
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before using an equivalent item from a container unless you specify a container.
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That makes it more efficient in combat because you don't need to waste an
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action removing the item from a container.
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Examples:
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1) Add a consumable item ("nachos") that gives something of type "mana". Nachos
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@ -15667,7 +15665,7 @@ function inv.statBonus.setCR()
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wait.time(drlSpinnerPeriodDefault)
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totTime = totTime + drlSpinnerPeriodDefault
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if (totTime > timeout) then
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dbot.warn("inv.statBonus.setCR: Failed to get spell stat bonus information: timed out")
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dbot.debug("inv.statBonus.setCR: Failed to get spell stat bonus information: timed out")
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dbot.deleteTrigger(inv.statBonus.trigger.startName)
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retval = DRL_RET_TIMEOUT
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break
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