Version 2.0042

1) Fixed a dinv bug that could mistakenly skip valid equipment sets if your spellup gave stats
   higher than the ceiling for equipment stats at the target level.  This could happen if you
   received an imm spellup or an SH spellup when you were at a low level.
2) Dinv will no longer attempt to identify items in a container if the container is owned by
   another player.  The previous dinv version could generate a lot of warnings if you ran a
   refresh while holding someone else's container (e.g., from a CR).
3) Updated "@Cdinv weapon@W" helpfile to indicate that damage type information is required
   in order to use that mode.  Dinv has access to a weapon's damage type if you have the
   identify wish, if dinv identified the item in Hester's room in Aylor, or if the item is
   owned (fortunately quest weapons are owned).
master dinv_2.0042
Durel 7 years ago
parent b5d49dceef
commit fcb5e2dea1

@ -1,6 +1,26 @@
dbot.changelog = {}
dbot.changelog[2.0042] =
{
{ change = drlDbotChangeLogTypeFix,
desc = [[Fixed a dinv bug that could mistakenly skip valid equipment sets if your spellup gave stats
higher than the ceiling for equipment stats at the target level. This could happen if you
received an imm spellup or an SH spellup when you were at a low level.]]
},
{ change = drlDbotChangeLogTypeFix,
desc = [[Dinv will no longer attempt to identify items in a container if the container is owned by
another player. The previous dinv version could generate a lot of warnings if you ran a
refresh while holding someone else's container (e.g., from a CR).]]
},
{ change = drlDbotChangeLogTypeMisc,
desc = [[Updated "@Cdinv weapon@W" helpfile to indicate that damage type information is required
in order to use that mode. Dinv has access to a weapon's damage type if you have the
identify wish, if dinv identified the item in Hester's room in Aylor, or if the item is
owned (fortunately quest weapons are owned).]]
}
}
dbot.changelog[2.0041] =
{
{ change = drlDbotChangeLogTypeFix,

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