1) Added @Gdinv ignore list@W option to report which (if any) locations are currently ignored

2) The @Cconsume@W mode now actually ignores ignored containers
3) The @Cconsume@W mode now supports wands and staves.  Using one is interpreted as getting it
   and holding it.
4) Updated helpfiles to make "dinv ignore ..." more prominent and accessible
5) Reordered stats in set display to match the stat order in aard's stats command
6) Added stub for reporting set stats to a channel
master
Durel 7 years ago
parent 7f2bd511b3
commit d074cc0663

@ -89,7 +89,7 @@ dbot.version : Module to track version and changelog information and update the
save_state="y"
date_written="2017-08-12 08:45:15"
requires="4.98"
version="2.0036"
version="2.0037"
>
<description trim="y">
<![CDATA[
@ -150,7 +150,7 @@ Usage
Advanced options
dinv backup [list | create | delete | restore] <backup name>
dinv forget <query>
dinv ignore [on | off] <keyring | container relative name>
dinv ignore [on | off | list] <keyring | container relative name>
dinv notify [none | light | standard | all]
dinv regen [on | off]
dinv reset [list | confirm] <module names | all>
@ -327,6 +327,16 @@ Feature Wishlist
>
</alias>
<alias
script="inv.cli.ignore.fn"
match="^[ ]*dinv[ ]+ignore[ ]+(list)[ ]*$"
enabled="y"
regexp="y"
send_to="12"
sequence="100"
>
</alias>
<alias
script="inv.cli.snapshot.fn"
match="^[ ]*dinv[ ]+snapshot[ ]+(create|delete|list|display|wear)[ ]*([^ ]+)?$"
@ -3806,12 +3816,16 @@ function inv.cli.ignore.fn(name, line, wildcards)
return inv.tags.stop(invTagsIgnore, endTag, DRL_RET_NOT_ACTIVE)
end -- if
if (string.lower(mode) == "list") then
return inv.tags.stop(invTagsIgnore, endTag, inv.items.listIgnored())
else
inv.items.ignore(mode, container, endTag)
end -- if
end -- inv.cli.ignore.fn
function inv.cli.ignore.usage()
dbot.print("@W " .. pluginNameCmd .. " ignore @G[on | off] <keyring | container relative name>@w")
dbot.print("@W " .. pluginNameCmd .. " ignore @G[on | off | list] <keyring | container relative name>@w")
end -- inv.cli.ignore.usage
@ -3827,6 +3841,8 @@ searching, getting, putting, storing, organizing, and creating or wearing equipm
You may also use "keyring" as a container name to indicate ignoring everything on your keyring.
The @Clist@W option reports which (if any) locations are currently ignored.
Examples:
1) Ignore "3.bag" in your main inventory
@Gdinv ignore on 3.bag@W
@ -3839,6 +3855,9 @@ Examples:
4) Stop ignoring your keyring contents
@Gdinv ignore off keyring@W
5) Report which locations (keyring or containers) are currently ignored
@Gdinv ignore list@W
]])
end -- inv.cli.ignore.examples
@ -4919,6 +4938,7 @@ end -- inv.cli.debug.fn
-- inv.items.forgetCR
-- inv.items.ignore
-- inv.items.ignoreCR
-- inv.items.listIgnored()
-- inv.items.isIgnored(objId)
--
-- inv.items.discoverCR(maxNumItems, refreshLocations)
@ -5708,6 +5728,37 @@ function inv.items.ignoreCR()
end -- inv.items.ignoreCR
function inv.items.listIgnored()
local numIgnored = 0
dbot.print("@WIgnored Locations:@w")
if inv.config.table.doIgnoreKeyring then
dbot.print(" @WKeyring@w")
numIgnored = numIgnored + 1
end -- if
for objId, itemEntry in pairs(inv.items.table) do
if (inv.items.getStatField(objId, invStatFieldType) == invmon.typeStr[invmonTypeContainer]) and
inv.items.isIgnored(objId) then
dbot.print(" " .. inv.items.getField(objId, invFieldColorName))
numIgnored = numIgnored + 1
end -- if
end -- for
if (numIgnored == 0) then
dbot.print(" None")
end -- if
dbot.print("")
dbot.info("Currently ignoring " .. numIgnored .. " locations")
return DRL_RET_SUCCESS
end -- inv.items.listIgnored
-- An item is "ignored" if it has the inv.items.ignoreFlag or if it is in a container that has
-- the inv.items.ignoreFlag. We can also mark the keyring as ignored.
function inv.items.isIgnored(objId)
@ -14485,11 +14536,11 @@ function inv.set.displayStats(setStats, msgString, doPrintHeader, doDisplayIfZer
setStats.totResists = totResists
local statSizes = { { avedam = 4 }, { offhandDam = 4 }, { hit = 3 }, { dam = 3 },
{ int = 3 }, { wis = 3 }, { luck = 3 }, { str = 3 }, { dex = 3 }, { con = 3 },
{ str = 3 }, { int = 3 }, { wis = 3 }, { dex = 3 }, { con = 3 }, { luck = 3 },
{ totResists = 3 }, { hp = 4 }, { mana = 4 }, { moves = 4 } }
local basicHeader = "@W" .. string.rep(" ", #msgString) ..
" Ave Sec HR DR Int Wis Lck Str Dex Con Res HitP Mana Move Effects"
" Ave Sec HR DR Str Int Wis Dex Con Lck Res HitP Mana Move Effects"
for i, statTable in ipairs(statSizes) do
for statName, statDigits in pairs(statTable) do
@ -14503,16 +14554,54 @@ function inv.set.displayStats(setStats, msgString, doPrintHeader, doDisplayIfZer
-- Effects (these are known on aard as affectMods)
local effectList = "haste regeneration sanctuary invis flying dualwield irongrip shield " ..
"detectgood detectevil detecthidden detectinvis detectmagic"
local effectStr = ""
for effect in effectList:gmatch("%S+") do
local effectVal = tonumber(setStats[effect] or "")
if (effectVal ~= nil) then
if (effectVal > 0) then
setStr = setStr .. "@G" .. DRL_ANSI_GREEN .. effect .. "@W" .. DRL_ANSI_WHITE .. " "
effectStr = effectStr .. "@G" .. DRL_ANSI_GREEN .. effect .. "@W" .. DRL_ANSI_WHITE .. " "
elseif (effectVal < 0) then
setStr = setStr .. "@R" .. DRL_ANSI_RED .. effect .. "@W" .. DRL_ANSI_WHITE .. " "
effectStr = effectStr .. "@R" .. DRL_ANSI_RED .. effect .. "@W" .. DRL_ANSI_WHITE .. " "
end -- if
end -- if
end -- for
setStr = setStr .. effectStr
local colorScheme = { { light = "@x010", dark = "@x002" }, { light = "@x190", dark = "@x220" } }
local colorIndex = 1
local reportFormat = { { avedam = "Ave" },
{ offhandDam = "Sec" },
{ dam = "DR" },
{ hit = "HR" },
{ str = "Str" },
{ int = "Int" },
{ wis = "Wis" },
{ dex = "Dex" },
{ con = "Con" },
{ luck = "Lck" },
{ totResists = "Res" },
{ hp = "HP" },
{ mana = "MN" },
{ moves = "MV" } }
local reportStr = (msgString or "") .. "@WCapped EQ: "
for i, statTable in ipairs(reportFormat) do
for statName, statHdr in pairs(statTable) do
local currentColors = colorScheme[colorIndex]
reportStr = reportStr .. currentColors.dark .. statHdr .. currentColors.light ..
math.floor(tonumber(setStats[statName] or "") or 0) .. " "
if (colorIndex == 1) then
colorIndex = 2
else
colorIndex = 1
end -- if
end -- for
end -- for
reportStr = reportStr .. effectStr
if (doDisplayIfZero == true) or (didFindAStat == true) then
if (doPrintHeader == true) then
@ -14521,6 +14610,9 @@ function inv.set.displayStats(setStats, msgString, doPrintHeader, doDisplayIfZer
dbot.print(setStr)
end -- if
--FIXME TODO: allow user to request report to a channel?
-- check (Execute("gtell " .. reportStr))
return didFindAStat, DRL_RET_SUCCESS
end -- inv.set.setDisplay
@ -17251,7 +17343,8 @@ function inv.consume.displayType(typeName)
local itemLevel = tonumber(inv.items.getStatField(objId, invStatFieldLevel) or "")
local itemName = inv.items.getStatField(objId, invStatFieldName) or ""
if (entry.level == itemLevel) and (entry.fullName == itemName) then
if (entry.level == itemLevel) and (entry.fullName == itemName) and
(not inv.items.isIgnored(objId)) then
count = count + 1
end -- if
end -- for
@ -17425,7 +17518,8 @@ function inv.consume.get(typeName, size, containerId)
local itemLevel = tonumber(inv.items.getStatField(objId, invStatFieldLevel) or "")
local itemName = inv.items.getStatField(objId, invStatFieldName) or ""
if (entry.level == itemLevel) and (entry.fullName == itemName) then
if (entry.level == itemLevel) and (entry.fullName == itemName) and
(not inv.items.isIgnored(objId)) then
count = count + 1
-- We try to use items from the preferred location first (e.g., a user-specified container or
@ -17590,8 +17684,9 @@ function inv.consume.useItem(objId, commandArray)
consumeCmd = "quaff"
elseif (itemType == "Pill") then
consumeCmd = "eat"
elseif (itemType == "Staff") or (itemType == "Wand") then
consumeCmd = "hold"
else
--TODO: we don't currently handle wands or staves here yet
dbot.warn("inv.consume.useItem: Unsupported item type \"" .. itemType .. "\"")
return DRL_RET_UNSUPPORTED
end -- if

Loading…
Cancel
Save