@ -89,7 +89,7 @@ dbot.version : Module to track version and changelog information and update the
save_state="y"
date_written="2017-08-12 08:45:15"
requires="4.98"
version="2.0036 "
version="2.0037 "
>
<description trim= "y" >
< ![CDATA[
@ -150,7 +150,7 @@ Usage
Advanced options
dinv backup [list | create | delete | restore] <backup n a m e >
dinv forget <query >
dinv ignore [on | off] <keyring | c o n t a i n e r r e l a t i v e n a m e >
dinv ignore [on | off | list ] <keyring | c o n t a i n e r r e l a t i v e n a m e >
dinv notify [none | light | standard | all]
dinv regen [on | off]
dinv reset [list | confirm] <module n a m e s | a l l >
@ -327,6 +327,16 @@ Feature Wishlist
>
</alias>
<alias
script="inv.cli.ignore.fn"
match="^[ ]*dinv[ ]+ignore[ ]+(list)[ ]*$"
enabled="y"
regexp="y"
send_to="12"
sequence="100"
>
</alias>
<alias
script="inv.cli.snapshot.fn"
match="^[ ]*dinv[ ]+snapshot[ ]+(create|delete|list|display|wear)[ ]*([^ ]+)?$"
@ -3806,12 +3816,16 @@ function inv.cli.ignore.fn(name, line, wildcards)
return inv.tags.stop(invTagsIgnore, endTag, DRL_RET_NOT_ACTIVE)
end -- if
inv.items.ignore(mode, container, endTag)
if (string.lower(mode) == "list") then
return inv.tags.stop(invTagsIgnore, endTag, inv.items.listIgnored())
else
inv.items.ignore(mode, container, endTag)
end -- if
end -- inv.cli.ignore.fn
function inv.cli.ignore.usage()
dbot.print("@W " .. pluginNameCmd .. " ignore @G[on | off] <keyring | c o n t a i n e r r e l a t i v e n a m e > @w")
dbot.print("@W " .. pluginNameCmd .. " ignore @G[on | off | list ] <keyring | c o n t a i n e r r e l a t i v e n a m e > @w")
end -- inv.cli.ignore.usage
@ -3825,7 +3839,9 @@ The @Cignore@W mode allows you to specify one or more containers that the plugin
Any ignored container and any items in an ignored container are not included when the plugin is
searching, getting, putting, storing, organizing, and creating or wearing equipment sets.
You may also use "keyring" as a container name to indicate ignoring everything on your keyring.
You may also use "keyring" as a container name to indicate ignoring everything on your keyring.
The @Clist@W option reports which (if any) locations are currently ignored.
Examples:
1) Ignore "3.bag" in your main inventory
@ -3839,6 +3855,9 @@ Examples:
4) Stop ignoring your keyring contents
@Gdinv ignore off keyring@W
5) Report which locations (keyring or containers) are currently ignored
@Gdinv ignore list@W
]])
end -- inv.cli.ignore.examples
@ -4919,6 +4938,7 @@ end -- inv.cli.debug.fn
-- inv.items.forgetCR
-- inv.items.ignore
-- inv.items.ignoreCR
-- inv.items.listIgnored()
-- inv.items.isIgnored(objId)
--
-- inv.items.discoverCR(maxNumItems, refreshLocations)
@ -5708,6 +5728,37 @@ function inv.items.ignoreCR()
end -- inv.items.ignoreCR
function inv.items.listIgnored()
local numIgnored = 0
dbot.print("@WIgnored Locations:@w")
if inv.config.table.doIgnoreKeyring then
dbot.print(" @WKeyring@w")
numIgnored = numIgnored + 1
end -- if
for objId, itemEntry in pairs(inv.items.table) do
if (inv.items.getStatField(objId, invStatFieldType) == invmon.typeStr[invmonTypeContainer]) and
inv.items.isIgnored(objId) then
dbot.print(" " .. inv.items.getField(objId, invFieldColorName))
numIgnored = numIgnored + 1
end -- if
end -- for
if (numIgnored == 0) then
dbot.print(" None")
end -- if
dbot.print("")
dbot.info("Currently ignoring " .. numIgnored .. " locations")
return DRL_RET_SUCCESS
end -- inv.items.listIgnored
-- An item is "ignored" if it has the inv.items.ignoreFlag or if it is in a container that has
-- the inv.items.ignoreFlag. We can also mark the keyring as ignored.
function inv.items.isIgnored(objId)
@ -14485,11 +14536,11 @@ function inv.set.displayStats(setStats, msgString, doPrintHeader, doDisplayIfZer
setStats.totResists = totResists
local statSizes = { { avedam = 4 }, { offhandDam = 4 }, { hit = 3 }, { dam = 3 },
{ int = 3 }, { wis = 3 }, { luck = 3 }, { str = 3 }, { dex = 3 }, { con = 3 },
{ str = 3 }, { int = 3 }, { wis = 3 }, { dex = 3 }, { con = 3 }, { luck = 3 },
{ totResists = 3 }, { hp = 4 }, { mana = 4 }, { moves = 4 } }
local basicHeader = "@W" .. string.rep(" ", #msgString) ..
" Ave Sec HR DR Int Wis Lck Str Dex Con Res HitP Mana Move Effects"
" Ave Sec HR DR Str Int Wis Dex Con Lck Res HitP Mana Move Effects"
for i, statTable in ipairs(statSizes) do
for statName, statDigits in pairs(statTable) do
@ -14503,17 +14554,55 @@ function inv.set.displayStats(setStats, msgString, doPrintHeader, doDisplayIfZer
-- Effects (these are known on aard as affectMods)
local effectList = "haste regeneration sanctuary invis flying dualwield irongrip shield " ..
"detectgood detectevil detecthidden detectinvis detectmagic"
local effectStr = ""
for effect in effectList:gmatch("%S+") do
local effectVal = tonumber(setStats[effect] or "")
if (effectVal ~= nil) then
if (effectVal > 0) then
setStr = se tStr .. "@G" .. DRL_ANSI_GREEN .. effect .. "@W" .. DRL_ANSI_WHITE .. " "
effectStr = effec tStr .. "@G" .. DRL_ANSI_GREEN .. effect .. "@W" .. DRL_ANSI_WHITE .. " "
elseif (effectVal < 0 ) t h e n
setStr = se tStr .. "@R" .. DRL_ANSI_RED .. effect .. "@W" .. DRL_ANSI_WHITE .. " "
effectStr = effec tStr .. "@R" .. DRL_ANSI_RED .. effect .. "@W" .. DRL_ANSI_WHITE .. " "
end -- if
end -- if
end -- for
setStr = setStr .. effectStr
local colorScheme = { { light = "@x010", dark = "@x002" }, { light = "@x190", dark = "@x220" } }
local colorIndex = 1
local reportFormat = { { avedam = "Ave" },
{ offhandDam = "Sec" },
{ dam = "DR" },
{ hit = "HR" },
{ str = "Str" },
{ int = "Int" },
{ wis = "Wis" },
{ dex = "Dex" },
{ con = "Con" },
{ luck = "Lck" },
{ totResists = "Res" },
{ hp = "HP" },
{ mana = "MN" },
{ moves = "MV" } }
local reportStr = (msgString or "") .. "@WCapped EQ: "
for i, statTable in ipairs(reportFormat) do
for statName, statHdr in pairs(statTable) do
local currentColors = colorScheme[colorIndex]
reportStr = reportStr .. currentColors.dark .. statHdr .. currentColors.light ..
math.floor(tonumber(setStats[statName] or "") or 0) .. " "
if (colorIndex == 1) then
colorIndex = 2
else
colorIndex = 1
end -- if
end -- for
end -- for
reportStr = reportStr .. effectStr
if (doDisplayIfZero == true) or (didFindAStat == true) then
if (doPrintHeader == true) then
dbot.print(basicHeader)
@ -14521,6 +14610,9 @@ function inv.set.displayStats(setStats, msgString, doPrintHeader, doDisplayIfZer
dbot.print(setStr)
end -- if
--FIXME TODO: allow user to request report to a channel?
-- check (Execute("gtell " .. reportStr))
return didFindAStat, DRL_RET_SUCCESS
end -- inv.set.setDisplay
@ -17251,7 +17343,8 @@ function inv.consume.displayType(typeName)
local itemLevel = tonumber(inv.items.getStatField(objId, invStatFieldLevel) or "")
local itemName = inv.items.getStatField(objId, invStatFieldName) or ""
if (entry.level == itemLevel) and (entry.fullName == itemName) then
if (entry.level == itemLevel) and (entry.fullName == itemName) and
(not inv.items.isIgnored(objId)) then
count = count + 1
end -- if
end -- for
@ -17425,7 +17518,8 @@ function inv.consume.get(typeName, size, containerId)
local itemLevel = tonumber(inv.items.getStatField(objId, invStatFieldLevel) or "")
local itemName = inv.items.getStatField(objId, invStatFieldName) or ""
if (entry.level == itemLevel) and (entry.fullName == itemName) then
if (entry.level == itemLevel) and (entry.fullName == itemName) and
(not inv.items.isIgnored(objId)) then
count = count + 1
-- We try to use items from the preferred location first (e.g., a user-specified container or
@ -17590,8 +17684,9 @@ function inv.consume.useItem(objId, commandArray)
consumeCmd = "quaff"
elseif (itemType == "Pill") then
consumeCmd = "eat"
elseif (itemType == "Staff") or (itemType == "Wand") then
consumeCmd = "hold"
else
--TODO: we don't currently handle wands or staves here yet
dbot.warn("inv.consume.useItem: Unsupported item type \"" .. itemType .. "\"")
return DRL_RET_UNSUPPORTED
end -- if