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@ -57,6 +57,148 @@ end
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--------------------------------------------------
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-- Consider
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--------------------------------------------------
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Consider = {}
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function Consider.initialize()
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AddAlias("alias_consider_mobs",
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"^ac$", "",
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alias_flag.Enabled + alias_flag.IgnoreAliasCase + alias_flag.RegularExpression + alias_flag.Temporary,
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"Consider.start"
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)
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Consider.OUTPUTS = {
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{pattern="(?<name>Strange forces) (?<protected>prevent) violence here\\.", level="Protected"},
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{pattern="(?<name>.+?) has divine (?<protected>protection)\\.", level="Protected"},
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{pattern="You would stomp (?<name>.+?) into the ground\\.", level="-20 or less"},
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{pattern="(?<name>.+?) would be easy, but is it even worth the work out\\?", level="-10 to -19"},
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{pattern="No Problem! (?<name>.+?) is weak compared to you\\.", level="-5 to -9"},
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{pattern="(?<name>.+?) looks a little worried about the idea\\.", level="-2 to -4"},
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{pattern="(?<name>.+?) should be a fair fight!", level="-1 to +1"},
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{pattern="(?<name>.+?) snickers nervously\\.", level="+2 to +4"},
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{pattern="(?<name>.+?) chuckles at the thought of you fighting (?:him|her|it)\\.", level="+5 to +9"},
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{pattern="Best run away from (?<name>.+?) while you can!", level="+10 to +15"},
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{pattern="Challenging (?<name>.+?) would be either very brave or very stupid\\.", level="+16 to +20"},
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{pattern="(?<name>.+?) would crush you like a bug!", level="+21 to +30"},
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{pattern="(?<name>.+?) would dance on your grave!", level="+31 to +40"},
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{pattern="(?<name>.+?) says 'BEGONE FROM MY SIGHT unworthy!'", level="+41 to +50"},
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{pattern="You would be completely annihilated by (?<name>.+?)!", level="+51 or more"},
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}
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for i, output in ipairs(Consider.OUTPUTS) do
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local triggerName = string.format("trigger_consider_mob%d", i)
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AddTriggerEx(triggerName,
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string.format("^(?<flags>(?:\\([\\w\\s]+\\)\\s*)+)?%s$", output.pattern), "",
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trigger_flag.OmitFromOutput + trigger_flag.RegularExpression + trigger_flag.Temporary,
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custom_colour.NoChange, 0, "",
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"Consider.mob", sendto.script, 100
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)
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SetTriggerOption(triggerName, "group", "trigger_group_consider_mobs")
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end
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AddTriggerEx("trigger_consider_mob_end",
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"^\\{/consider\\}$", "",
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trigger_flag.OmitFromOutput + trigger_flag.RegularExpression + trigger_flag.Temporary,
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custom_colour.NoChange, 0, "",
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"Consider.finish", sendto.script, 100
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)
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SetTriggerOption("trigger_consider_mob_end", "group", "trigger_group_consider_mobs")
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Consider.KEYWORDS_TO_IGNORE = {["a"] = true, ["an"] = true, ["and"] = true,
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["but"] = true, ["for"] = true, ["in"] = true, ["nor"] = true,
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["of"] = true, ["on"] = true, ["or"] = true, ["so"] = true, ["some"] = true,
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["the"] = true, ["to"] = true, ["too"] = true, ["with"] = true, ["yet"] = true,
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}
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Consider.mobs = {}
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Consider.cache = {}
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end
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function Consider.start()
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local state = tonumber(gmcp("char.status.state"))
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if not (state == 3 or state == 8) then -- neither active nor in combat
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Utility.print("Character state does not allow consider.")
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return
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end
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SendNoEcho("echo {consider}")
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SendNoEcho("consider all")
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SendNoEcho("echo {/consider}")
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wait.make(Consider.start_CR)
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end
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function Consider.start_CR()
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local line = wait.regexp("^\\{consider\\}$", 4, trigger_flag.OmitFromOutput)
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if (not line) then
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Utility.print("@RTimeout@w. Failed to obtain consider output.")
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return
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end
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Consider.mobs = {}
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EnableTriggerGroup("trigger_group_consider_mobs", true)
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end
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function Consider.mob(trigger, line, wc)
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local flagsStr = wc.flags:lower()
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local flags = {
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aimed = (flagsStr:match("%(a%)") or flagsStr:match("%(aimed%)")) and true or false,
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evil = (flagsStr:match("%(r%)") or flagsStr:match("%(red aura%)")) and true or false,
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good = (flagsStr:match("%(g%)") or flagsStr:match("%(golden aura%)")) and true or false,
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sanctuary = (flagsStr:match("%(w%)") or flagsStr:match("%(white aura%)")) and true or false,
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wounded = flagsStr:match("%(wounded%)") and true or false
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}
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local name = wc.name
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local keywords = Consider.get_mob_keywords(name)
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local protected = wc.protected and true or false
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local index = 1
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for _, mob in ipairs(Consider.mobs) do
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if (mob.keywords == keywords) then
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index = index + 1
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end
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end
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local mob = {flags=flags, name=name, keywords=keywords, protected=protected, index=index}
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table.insert(Consider.mobs, 1, mob)
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if (Main.showConsiderOutput) then
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local level = Consider.OUTPUTS[tonumber(trigger:match("%d+"))].level or "Unknown"
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Utility.print(string.format("%s, %s, %s", mob.name, flagsStr ~= "" and flagsStr or "None", level))
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end
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end
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function Consider.finish()
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EnableTriggerGroup("trigger_group_consider_mobs", false)
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local num = #Consider.mobs
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if (num > 0) then
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Utility.print(string.format("@Y%d @wmob%s found.", num, num == 1 and "" or "s"))
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end
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end
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function Consider.get_mob_keywords(name)
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if (Consider.cache[name]) then
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return Consider.cache[name]
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end
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local keywords = {}
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for word in name:lower():gmatch("[^%s]+") do -- iterate through each string of non-whitespace chars
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if (not Consider.KEYWORDS_TO_IGNORE[word]) then -- if not in omit table, we want to use it
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-- take only the first part of hyphenated (eg, long-haired) and weird
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-- apostrophe'd (eg, N'Kari) words
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word = word:gsub("(%a+)['-]%a+", "%1")
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-- then strip away any other non-alphabetic characters
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word = word:gsub("%A", "")
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if (word ~= "") then
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table.insert(keywords, word)
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end
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end
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end
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if (#keywords == 0) then
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-- Must be quite an odd name... just return it and let the user deal with it
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return name
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end
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local keywordsStr = table.concat(keywords, " ")
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Consider.cache[name] = keywordsStr
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return keywordsStr
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end
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--------------------------------------------------
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-- Utility
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--------------------------------------------------
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@ -73,6 +215,7 @@ function Utility.initialize()
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local initializers = {
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Main.initialize,
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Consider.initialize,
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}
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for _, initializer in ipairs(initializers) do
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initializer()
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