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@ -11,7 +11,7 @@
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save_state="y"
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date_written="2021-04-11 21:00:00"
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requires="5.06"
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version="1.16"
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version="1.17"
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>
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<description trim="y">
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<![CDATA[
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@ -206,7 +206,7 @@ function Settings.default()
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level = {},
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mobs = {},
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},
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killCmds = {"backstab"},
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killCmds = {"backstab *"},
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mobKeywords = {},
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showConsiderOutput = false,
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}
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@ -360,8 +360,9 @@ end
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function Settings.get_kill_cmd(mob)
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local cmdList = {}
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local mobStr = string.format("%d.'%s'", mob.index, mob.keywords)
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for _, cmd in ipairs(Settings.config.killCmds) do
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local cmdStr = string.format("%s %d.'%s'", cmd, mob.index, mob.keywords)
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local cmdStr = cmd:gsub("%*", mobStr)
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table.insert(cmdList, cmdStr)
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end
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local stackChar = GetAlphaOption("command_stack_character")
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@ -371,7 +372,7 @@ end
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function Settings.get_kill_cmd_str()
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local cmdList = {}
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for _, cmd in ipairs(Settings.config.killCmds) do
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local cmdStr = string.format("%s <target>", cmd)
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local cmdStr = cmd:gsub("%*", "<target>")
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table.insert(cmdList, cmdStr)
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end
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local stackChar = GetAlphaOption("command_stack_character")
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@ -940,12 +941,15 @@ attack mobs by @Yac kill @wand @Yac killall@w. The string is sent to 'Execute'
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(i.e., the MUSHClient command processor), so it can be a simple
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command like 'kick', an alias, a script that starts with your client's
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script prefix, etc.
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The plugin's kill commands automatically append the appropriate target
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mob's keywords to the end of each command (or each sub-command, if it
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contains multiple parts); thus, you need only provide the attack com-
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mand itself. For example, @Yac killcmd bs @wwould set the plugin to back-
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stab your targets. @YAc killcmd bs;;spiral @wwould set it to backstab and
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then spiral each target.
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Use '@Y*@w' to indicate where in the command string a target name should
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be added. For example, @Yac killcmd bs * @wwould set the plugin to back-
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stab your targets. @YAc killcmd bs *;;spiral @wwould set it to backstab
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the target and then add a single, non-targeted spiral immediately
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after. This can be useful if you're not exactly sure what might be
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necessary to kill your mobs. If you wanted to backstab and spiral each
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and every mob, you would use @Yac killcmd bs *;;spiral * @w(though note
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this might add extra lag if the mob is already dead before the spiral
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executes). -Thanks to DarkSobek for suggesting this feature.
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]])
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end
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