Version 2.0023

1) Increased fence timeout duration to better handle busy or slow connections
master
Durel 7 years ago
parent a62ecd28e5
commit e861934882

@ -2,6 +2,13 @@
dbot.changelog = {} dbot.changelog = {}
dbot.changelog[2.0023] =
{
{ change = drlDbotChangeLogTypeMisc,
desc = [[Increased fence timeout duration to better handle busy or slow connections]]
}
}
dbot.changelog[2.0022] = dbot.changelog[2.0022] =
{ {
{ change = drlDbotChangeLogTypeFix, { change = drlDbotChangeLogTypeFix,

@ -88,7 +88,7 @@ dbot.version : Module to track version and changelog information and update the
save_state="y" save_state="y"
date_written="2017-08-12 08:45:15" date_written="2017-08-12 08:45:15"
requires="4.98" requires="4.98"
version="2.0022" version="2.0023"
> >
<description trim="y"> <description trim="y">
<![CDATA[ <![CDATA[
@ -20643,7 +20643,7 @@ function dbot.execute.queue.fence()
-- Spin until we have confirmation that the mud received the fence message or until we detect -- Spin until we have confirmation that the mud received the fence message or until we detect
-- that we are in a state that will prevent the message from completing -- that we are in a state that will prevent the message from completing
totTime = 0 totTime = 0
timeout = 20 -- wait a while since we there might be a lot of stuff queued up on the server timeout = 60 -- wait a while since we there might be a lot of stuff queued up on the server
while (dbot.execute.fenceIsDetected == false) do while (dbot.execute.fenceIsDetected == false) do
local charState = dbot.gmcp.getState() local charState = dbot.gmcp.getState()
@ -20766,7 +20766,7 @@ function dbot.execute.queue.dequeueCR()
elseif dbot.execute.noteIsPending then elseif dbot.execute.noteIsPending then
dbot.note("Skipping queued safe commands: \"@G" .. commandString .. dbot.note("Skipping queued safe commands: \"@G" .. commandString ..
"@W\": a request start a note is pending on the mud server") "@W\": a request to start a note is pending on the mud server")
retval = DRL_RET_NOT_ACTIVE retval = DRL_RET_NOT_ACTIVE
else else

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