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@ -1026,7 +1026,8 @@ function inv.init.atActiveCR()
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if (retval == DRL_RET_SUCCESS) then
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if (retval == DRL_RET_SUCCESS) then
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inv.init.initializedActive = true
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inv.init.initializedActive = true
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dbot.info("Plugin is fully initialized")
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dbot.info("Plugin version " .. inv.version.pluginMajor .. "." .. inv.version.pluginMinor ..
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" is fully initialized")
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-- Kick off an immediate full inventory refresh so that we have an accurate view of what
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-- Kick off an immediate full inventory refresh so that we have an accurate view of what
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-- the user has. They may have logged in without using the plugin and moved things around
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-- the user has. They may have logged in without using the plugin and moved things around
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@ -13697,11 +13698,10 @@ function inv.statBonus.load()
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-- inv.statBonus.timer.update() function here. Unfortunately, that function relies on mushclient
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-- inv.statBonus.timer.update() function here. Unfortunately, that function relies on mushclient
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-- components that may not be available when we load right at the start. Instead, we simply
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-- components that may not be available when we load right at the start. Instead, we simply
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-- kick off the timer manually and then let it self-perpetuate once it is going.
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-- kick off the timer manually and then let it self-perpetuate once it is going.
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--[[FIXME: this appears to cause a conflict for one user during the initial build step
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check (AddTimer(inv.statBonus.timer.name, 0, inv.statBonus.timer.min, inv.statBonus.timer.sec, "",
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check (AddTimer(inv.statBonus.timer.name, 0, inv.statBonus.timer.min, inv.statBonus.timer.sec, "",
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timer_flag.Enabled + timer_flag.Replace + timer_flag.OneShot,
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timer_flag.Enabled + timer_flag.Replace + timer_flag.OneShot,
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"inv.statBonus.set"))
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"inv.statBonus.set"))
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--]]
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if (spellRetval ~= DRL_RET_SUCCESS) then
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if (spellRetval ~= DRL_RET_SUCCESS) then
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return spellRetval
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return spellRetval
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else
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else
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@ -18310,13 +18310,16 @@ function dbot.wish.getCR()
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-- we can't get the list of wishes and we need to try again later
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-- we can't get the list of wishes and we need to try again later
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if (charState ~= dbot.stateActive) then
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if (charState ~= dbot.stateActive) then
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dbot.note("Skipping request to get list of active wishes: you are in the state \"" ..
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dbot.note("Skipping request to get list of active wishes: you are in the state \"" ..
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dbot.gmcp.getStateString(charState) .. "\"")
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dbot.gmcp.getStateString(charState) .. "\"")
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retval = DRL_RET_NOT_ACTIVE
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retval = DRL_RET_NOT_ACTIVE
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-- We are in the active state and can execute commands on the server side
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-- We are in the active state and can execute commands on the server side
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elseif (pageLines ~= nil) then
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elseif (pageLines ~= nil) then
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-- Execute the "wish list" command
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-- Execute the "wish list" command
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-- TODO: Doh! I just found the pagesize option in the "help telnet" helpfile. This is in
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-- the telnet 102 interface and it lets you enable or disable paging easily. It even
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-- remembers pagesize for you. We may want to switch to that at some point.
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local commandArray = {}
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local commandArray = {}
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table.insert(commandArray, "pagesize 0")
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table.insert(commandArray, "pagesize 0")
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table.insert(commandArray, "wish list")
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table.insert(commandArray, "wish list")
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