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@ -8659,7 +8659,11 @@ function inv.items.displayItem(objId, verbosity, wearableLoc)
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elseif (wearableLoc ~= nil) and (wearableLoc ~= "") then
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typeExtended = wearableLoc
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elseif (typeField == invmon.typeStr[invmonTypeWeapon]) then
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if (wearable == inv.wearLoc[invWearableLocReady]) then
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typeExtended = "quiver"
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else
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typeExtended = weaponType
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end -- if
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elseif (typeField == invmon.typeStr[invmonTypeContainer]) then
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typeExtended = "Contain"
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elseif (typeField == "RawMaterial:Ore") then
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@ -10453,6 +10457,7 @@ invWearableLocFloat = 27
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invWearableLocAbove = 30
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invWearableLocPortal = 31
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invWearableLocSleeping = 32
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invWearableLocReady = 33
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inv.wearLoc = {}
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inv.wearLoc[invWearableLocUndefined] = "undefined"
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@ -10487,6 +10492,7 @@ inv.wearLoc[invWearableLocFloat] = "float"
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inv.wearLoc[invWearableLocAbove] = "above"
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inv.wearLoc[invWearableLocPortal] = "portal"
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inv.wearLoc[invWearableLocSleeping] = "sleeping"
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inv.wearLoc[invWearableLocReady] = "ready"
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inv.wearables = { light = { "light" },
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@ -10511,7 +10517,8 @@ inv.wearables = { light = { "light" },
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float = { "float" },
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above = { "above" },
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portal = { "portal" },
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sleeping = { "sleeping" } }
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sleeping = { "sleeping" },
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ready = { "ready" } }
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----------------------------------------------------------------------------------------------------
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