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452 lines
14 KiB
452 lines
14 KiB
8 years ago
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using Mapper.Scripting;
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namespace Mapper
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{
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public partial class Mapper
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{
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private List<Exit>[] _pGrid = new List<Exit>[4096];
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private uint _pGridMax = 0;
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private List<Exit>[] _pExits = new[] { new List<Exit>(), new List<Exit>() };
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private void Path_Init()
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{
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for(int i = 0; i < _pGrid.Length; i++)
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_pGrid[i] = new List<Exit>(512);
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}
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private bool CanUsePortal(Exit p, Pathfinder x)
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{
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if(!p.HasFlag("recallmechanic"))
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{
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if(!x.CanUsePortals)
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return false;
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}
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else
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{
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if(!x.CanUseRecalls)
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return false;
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}
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if(p.MinLevel > x.CharacterLevel + x.CharacterTier * 10 ||
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p.MaxLevel < x.CharacterLevel)
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return false;
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if(p.HasFlag("nogq") && x.IsGlobalQuest)
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return false;
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if(x.SkipPortals != null && x.SkipPortals.Contains(p))
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return false;
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return true;
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}
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internal static AreaScript GetScript(Room r)
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{
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return AreaScriptMgr.GetScript(r.Area.Entry);
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}
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public PathfindResult Get(Pathfinder p)
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{
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if(p.StartRooms != null)
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p.StartRooms = p.StartRooms.Where(val => val != null).ToArray();
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if(p.StartRooms == null || p.StartRooms.Length == 0)
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return new PathfindResult() { Success = false };
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for(int i = 0; i < _pGridMax; i++)
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_pGrid[i].Clear();
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_pExits[0].Clear();
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_pExits[1].Clear();
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_pGridMax = 0;
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foreach(KeyValuePair<uint, Room> x in IRooms)
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{
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x.Value.Mapper_OpenBy = null;
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x.Value.Mapper_OpenCost = 0;
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}
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p.OnStartedPathfind();
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if(p.OverridePortals == null)
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{
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foreach(KeyValuePair<uint, Exit> x in IPortals)
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{
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if(!x.Value.HasFlag("disabled") && CanUsePortal(x.Value, p))
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_pExits[!x.Value.HasFlag("recallmechanic") ? 0 : 1].Add(x.Value);
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}
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}
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else
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{
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foreach(Exit x in p.OverridePortals)
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{
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if(!x.HasFlag("disabled") && CanUsePortal(x, p))
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_pExits[!x.HasFlag("recallmechanic") ? 0 : 1].Add(x);
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}
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}
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Room Finish = null;
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if(p.StartRooms != null)
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{
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foreach(Room r in p.StartRooms)
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{
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r.Mapper_OpenCost = uint.MaxValue;
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if(OpenRoom(r, null, 0, p))
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{
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Finish = r;
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break;
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}
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}
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}
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int itr1 = 0, itr2 = 0;
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if(Finish == null)
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{
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while(itr1 < _pGrid.Length && itr1 < _pGridMax)
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{
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if(itr2 >= _pGrid[itr1].Count)
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{
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itr2 = 0;
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itr1++;
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continue;
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}
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if(OpenRoom(_pGrid[itr1][itr2].To, _pGrid[itr1][itr2], (uint)itr1, p))
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{
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Finish = _pGrid[itr1][itr2].To;
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break;
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}
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itr2++;
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}
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}
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PathfindResult pr = new PathfindResult();
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pr.Success = Finish != null;
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pr.Cost = itr1;
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pr.Target = Finish;
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while(Finish != null && Finish.Mapper_OpenBy != null)
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{
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pr.Path.Insert(0, Finish.Mapper_OpenBy);
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Finish = Finish.Mapper_OpenBy.From;
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}
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pr.Start = pr.Path.Count != 0 ? pr.Path[0].From : Finish;
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p.OnEndedPathFind(pr);
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return pr;
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}
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private bool OpenRoom(Room r, Exit from, uint cost, Pathfinder p)
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{
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if(r.Mapper_OpenBy != null || (from != null && p.StartRooms.Contains(r)) || r.Area.Entry == uint.MaxValue)
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return false;
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r.Mapper_OpenBy = from;
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r.Mapper_OpenCost = cost;
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if(p.IsTargetRoom(r))
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return true;
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if(_pExits[0].Count > 0 && !r.HasFlag("prison"))
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{
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for(int i = _pExits[0].Count - 1; i >= 0; i--)
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{
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if(_pExits[0][i].To.Mapper_OpenBy != null)
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_pExits[0].RemoveAt(i);
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else if(GetScript(r).CanUsePortal(_pExits[0][i], r) && p.CanUsePortal(_pExits[0][i], r))
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{
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_pExits[0][i].From = r;
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AddExit(_pExits[0][i], p, true);
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_pExits[0].RemoveAt(i);
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}
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}
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}
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if(_pExits[1].Count > 0 && !r.HasFlag("norecall"))
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{
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for(int i = _pExits[1].Count - 1; i >= 0; i--)
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{
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if(_pExits[1][i].To.Mapper_OpenBy != null)
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_pExits[1].RemoveAt(i);
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else if(GetScript(r).CanUsePortal(_pExits[1][i], r) && p.CanUsePortal(_pExits[1][i], r))
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{
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_pExits[1][i].From = r;
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AddExit(_pExits[1][i], p, true);
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_pExits[1].RemoveAt(i);
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}
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}
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}
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foreach(Exit e in r.exits)
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{
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if(e.To.Mapper_OpenBy != null)
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continue;
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if(e.To.Area.Entry == uint.MaxValue)
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continue;
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if(e.HasFlag("disabled"))
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continue;
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if(!GetScript(r).CanUseExit(e))
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continue;
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if(e.MinLevel > p.CharacterLevel)
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continue;
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if(e.MaxLevel < p.CharacterLevel)
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continue;
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if(!p.CanUseExit(e))
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continue;
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AddExit(e, p, false);
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}
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return false;
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}
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private void AddExit(Exit e, Pathfinder p, bool isPortal)
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{
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uint cost = e.From.Mapper_OpenCost + GetScript(e.From).GetLeaveRoomCost(e.From, e) +
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(!isPortal ? GetScript(e.From).GetExitCost(e) : GetScript(e.From).GetPortalCost(e)) + GetScript(e.To).GetEnterRoomCost(e.To, e) +
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p.GetLeaveRoomCost(e.From, e) +
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(!isPortal ? p.GetExitCost(e) : p.GetPortalCost(e)) + p.GetEnterRoomCost(e.To, e);
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uint o = p.GetOverrideCost(e, isPortal);
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if(o != uint.MaxValue)
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cost = e.From.Mapper_OpenCost + o;
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if(cost >= _pGrid.Length)
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return;
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_pGrid[cost].Add(e);
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cost++;
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if(cost > _pGridMax)
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_pGridMax = cost;
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}
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}
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public class PathfindResult
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{
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internal PathfindResult()
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{
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}
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public List<Exit> Path = new List<Exit>();
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public int Cost = 0;
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public bool Success = false;
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public Room Target;
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public Room Start;
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/// <summary>
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/// Generate a speedwalk from exit list.
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/// </summary>
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/// <param name="Exits">List of exits to generate a speedwalk from.</param>
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/// <returns></returns>
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public static string Speedwalk(IEnumerable<Exit> Exits)
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{
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List<string> sPath = new List<string>();
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foreach(Exit x in Exits)
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{
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string Door = Mapper.GetScript(x.From).GetDoorCommand(x);
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string Command = Mapper.GetScript(x.From).GetExitCommand(x);
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if(!string.IsNullOrEmpty(Door))
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sPath.AddRange(Door.Split(new[] { ';' }, StringSplitOptions.RemoveEmptyEntries));
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if(Command == null)
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break;
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sPath.AddRange(Command.Split(new[] {';'}, StringSplitOptions.RemoveEmptyEntries));
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}
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StringBuilder strSW = new StringBuilder();
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StringBuilder strCur = new StringBuilder();
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foreach(string x in sPath)
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{
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if(IsDirectionCommand(x) != 'x')
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{
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strCur.Append(char.ToLower(x[0]));
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}
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else
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{
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if(strCur.Length > 0)
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{
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if(strSW.Length > 0)
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strSW.Append(';');
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if(strCur.Length > 1)
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strSW.Append("run ");
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strSW.Append(CompressPath(strCur.ToString()));
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strCur.Remove(0, strCur.Length);
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}
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if(strSW.Length > 0)
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strSW.Append(';');
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strSW.Append(x);
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}
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}
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if(strCur.Length > 0)
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{
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if(strSW.Length > 0)
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strSW.Append(';');
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if(strCur.Length > 1)
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strSW.Append("run ");
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strSW.Append(CompressPath(strCur.ToString()));
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strCur.Remove(0, strCur.Length);
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}
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return strSW.ToString();
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}
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/// <summary>
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/// Check if command is direction command. For example "west" -> 'w'. If it's not a direction
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/// then return 'x'.
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/// </summary>
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/// <param name="cmd">Command to check.</param>
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/// <returns></returns>
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public static char IsDirectionCommand(string cmd)
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{
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cmd = cmd.ToLower().Trim();
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if(cmd.Length == 0)
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return 'x';
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if(cmd.Length <= "north".Length && "north".StartsWith(cmd))
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return 'n';
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if(cmd.Length <= "west".Length && "west".StartsWith(cmd))
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return 'w';
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if(cmd.Length <= "south".Length && "south".StartsWith(cmd))
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return 's';
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if(cmd.Length <= "east".Length && "east".StartsWith(cmd))
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return 'e';
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if(cmd.Length <= "down".Length && "down".StartsWith(cmd))
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return 'd';
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if(cmd.Length <= "up".Length && "up".StartsWith(cmd))
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return 'u';
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return 'x';
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}
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/// <summary>
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/// Compresses "wwssse" into "2w3se".
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/// </summary>
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/// <param name="path">Path to compress.</param>
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/// <returns></returns>
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public static string CompressPath(string path)
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{
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char dir = 'x';
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int c = 0;
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StringBuilder str = new StringBuilder();
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for(int i = 0; i < path.Length; i++)
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{
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if(path[i] == dir)
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{
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c++;
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continue;
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}
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if(dir == 'x')
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{
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dir = path[i];
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c = 1;
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continue;
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}
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if(c > 1)
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str.Append(c.ToString());
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str.Append(dir.ToString());
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dir = path[i];
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c = 1;
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}
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if(dir != 'x')
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{
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if(c > 1)
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str.Append(c.ToString());
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str.Append(dir.ToString());
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}
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return str.ToString();
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}
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}
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public class Pathfinder
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{
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protected Pathfinder()
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{
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}
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/// <summary>
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/// Set the character level for this path find. It is used in level lock areas and portals.
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/// </summary>
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public int CharacterLevel = 1;
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public int CharacterTier = 0;
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public bool IsGlobalQuest = false;
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public bool CanUsePortals = true;
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public bool CanUseRecalls = true;
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public bool IsSingleClassTier0 = false;
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public Room[] SkipRooms;
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public Exit[] SkipExits;
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public Exit[] SkipPortals;
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public Room[] StartRooms;
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public Exit[] OverridePortals;
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public virtual void CopyFrom(Pathfinder pf)
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{
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if(pf == null)
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return;
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CharacterLevel = pf.CharacterLevel;
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CharacterTier = pf.CharacterTier;
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IsGlobalQuest = pf.IsGlobalQuest;
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CanUsePortals = pf.CanUsePortals;
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CanUseRecalls = pf.CanUseRecalls;
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IsSingleClassTier0 = pf.IsSingleClassTier0;
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SkipRooms = pf.SkipRooms;
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SkipExits = pf.SkipExits;
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SkipPortals = pf.SkipPortals;
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StartRooms = pf.StartRooms;
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OverridePortals = pf.OverridePortals;
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}
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public virtual uint GetOverrideCost(Exit e, bool isPortal)
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{
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return uint.MaxValue;
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}
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public virtual void OnStartedPathfind()
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{
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}
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public virtual bool IsTargetRoom(Room r)
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{
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return false;
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}
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public virtual void OnEndedPathFind(PathfindResult pr)
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{
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}
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public virtual bool CanUseExit(Exit e)
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{
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return true;
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}
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public virtual bool CanUsePortal(Exit p, Room r)
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{
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return true;
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}
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public virtual uint GetLeaveRoomCost(Room r, Exit e)
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{
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return 0;
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}
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public virtual uint GetExitCost(Exit e)
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{
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return 0;
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}
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public virtual uint GetPortalCost(Exit e)
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{
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return 0;
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}
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public virtual uint GetEnterRoomCost(Room r, Exit e)
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{
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return 0;
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}
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}
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}
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