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566 lines
13 KiB
566 lines
13 KiB
<?xml version="1.0" encoding="iso-8859-1"?>
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<!DOCTYPE muclient>
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<!-- Saved on Wednesday, July 22, 2015, 8:59 PM -->
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<!-- MuClient version 4.98 -->
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<!-- Plugin "Mapper_Ninja" -->
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<!--
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Mapper Ninja - Created 22/07/2015 by Lunk
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-->
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<muclient>
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<plugin
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name="Mapper_Ninja"
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author="Lunk"
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id="150081ad403da0b885afb90c"
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language="Lua"
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purpose="quick mapper use"
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save_state="y"
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date_written="2015-07-22 20:42:19"
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requires="4.98"
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version="2"
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>
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<description trim="y">
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<![CDATA[
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Lunk's :
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_____/~~~~~~~~~~~~~~~~~~~~_____
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___ /=--- + * Mapper Ninja * + ---= ___
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==========================================================
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*** MAPPER MOVEMENT : DATABASE ENTRY ***
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mno ---> enters north through a unlocked door into mapper database
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mea ---> enters east through a unlocked door into mapper database
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mso ---> enters south through a unlocked door into mapper database
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mwe ---> enters west through a unlocked door into mapper database
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mup ---> enters up through a unlocked door into mapper database
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mdo ---> enters down through a unlocked door into mapper database
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mnol ---> enters north through a locked door into mapper database
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meal ---> enters east through a locked door into mapper database
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msol ---> enters south through a locked door into mapper database
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mwel ---> enters west through a locked door into mapper database
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mupl ---> enters up through a locked door into mapper database
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mdol ---> enters down through a locked door into mapper database
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mwait * ---> ONLY use this before attempting to enter a cexit into the database with multiple commands (seperated by ; or ;; if ; is already your command stacking character
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maze * ---> enters movement direction (where * is a direction; n, e, s, w, u, d) and destination room into mapper database (good for navigating mazes)
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*** MAPPER MOVEMENT : USING DATABASE ***
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mgo * ---> moves player to room i.d *
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*** MAPPER SEARCHING ***
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mfi * ---> searches mapper database for room * in current area
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mdb * ---> searches mapper database for room * (whole database)
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*** MAPPER PORTALS ***
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mpor * ---> takes you to the destination of portal *
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mapper portal mpor * ---> enters portal * into mapper database
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mporbag * ---> sets * as portals bag
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mporbag ---> displays portals bag
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mhold * ---> sets hold item * for mapper portal database entry/general use
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mhold ---> displays hold item
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mputpor * ---> puts portal * into portals bag
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mgetpor * ---> gets portal * from portals bag
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mporlist ---> lists all portal mapper database entrys
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mpordel #* ---> deletes portal entry * where * is the portal index (#)
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mlporbag ---> looks (examines) your portals bag to show which portals you have
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mpr * ---> sets your recall portal (good idea to have a mapper portal 'recall' at recall) replace * with the mapper portal index (#)
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mbp * ---> sets your bounceportal (normally garbage can or academy portal) for when the mapper or ww's S&D wants to xrt through recall in a no-recall room with a portal, replace * with the mapper portal index (#)
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mbr * ---> sets your bouncerecall (for when the mapper or ww's S&D wants to xrt through recall in a no-portal room using a portal) YOU CAN ONLY USE YOUR RECALL PORTAL THAT YOU CREATED WITH mpr * ... replace the * with the portal index (#)
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mbp clear ---> clears the bounceportal
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mbr clear ---> clears the bouncerecall
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*NOTE 1* : the # is necessary to indicate which portal to delete (the index of the database entry) so for example i wanted to delete portal at index 42 I would use : mpordel #42
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*NOTE 2* : check the portals list after removeing each portal for multiple removals (when 1 is deleted all the ones after go down a digit)
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*** MISC ***
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mroom ---> displays cexits for current room
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mclear ---> removes custom exit database entrys for the current room
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mxs ---> sets target room (the room you are in) for current area (requires ww's S&D)
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open ---> attempts to open all compass direction (n,e,s,w,u,d)
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close ---> attempts to close all compass directions (n,e,s,w,u,d)
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closel ---> attempts to close and lock all compass directions (n,e,s,w,u,d)
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mimt ---> sets current room to mapper ignore mismatch = "true" (use in mazes or rooms where a normal cexit doesn't work)
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mimf ---> sets current room to mapper ignore mismatch = "false" (if accidentally set to true and any cexit is not working as intended)
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mnpt * ---> sets current room * (room I.D use "mroom") to no-portal = "true" (use if you already know the room is no-portal)
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mnpf * ---> sets current room * (room I.D use "mroom") to no-portal = "false" (use if you mistakenly used mnpt)
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mnrt * ---> sets current room * (room I.D use "mroom") to no-recall = "true" (use if you already know the room is no-recall)
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mnrf * ---> sets current room * (room I.D use "mroom") to no-recall = "false" (use if you mistakenly used mnrt)
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rtp ---> takes you to the beginning of the upper and lower planes so long as you have amulet of the planes in your portals bag
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*NOTE 1* : mapper ignore mismatch is default to false for all rooms in the standard MUSHclient package
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*NOTE 2* : mapper no-portal is default to false for all rooms in the standard MUSHclient package
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*NOTE 3* : the mapper will always take the quickest path with ww's xrt including rooms set as no-portal and/or no recall
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]]>
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</description>
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</plugin>
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<include name="constants.lua"/>
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<aliases>
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<alias
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match="meal"
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enabled="y"
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group="map"
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send_to="10"
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sequence="100"
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>
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<send>mapper cexit open e;;e;;close w;;lock w</send>
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</alias>
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<alias
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match="msol"
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enabled="y"
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group="map"
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send_to="10"
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sequence="100"
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>
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<send>mapper cexit open s;;s;;close n;;lock n</send>
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</alias>
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<alias
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match="mwel"
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enabled="y"
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group="map"
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send_to="10"
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sequence="100"
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>
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<send>mapper cexit open w;;w;;close e;;lock e</send>
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</alias>
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<alias
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match="mupl"
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enabled="y"
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group="map"
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send_to="10"
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sequence="100"
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>
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<send>mapper cexit open u;;u;;close d;;lock d</send>
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</alias>
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<alias
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match="maze *"
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enabled="y"
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group="map"
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send_to="10"
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sequence="100"
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>
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<send>mapper cexit %1</send>
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</alias>
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<alias
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match="mdol"
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enabled="y"
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group="map"
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send_to="10"
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sequence="100"
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>
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<send>mapper cexit open d;;d;;close u;;lock u</send>
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</alias>
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<alias
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match="mroom"
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enabled="y"
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group="map"
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send_to="10"
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sequence="100"
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>
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<send>mapper thisroom</send>
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</alias>
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<alias
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match="mfi *"
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enabled="y"
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group="map"
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send_to="10"
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sequence="100"
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>
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<send>mapper area %1</send>
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</alias>
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<alias
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match="mdb *"
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enabled="y"
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group="map"
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send_to="10"
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sequence="100"
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>
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<send>mapper find %1</send>
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</alias>
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<alias
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match="mgo *"
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enabled="y"
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group="map"
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send_to="10"
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sequence="100"
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>
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<send>mapper goto %1</send>
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</alias>
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<alias
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match="mpor *"
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enabled="y"
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expand_variables="y"
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group="map"
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send_to="10"
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sequence="100"
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>
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<send>get %1 @portals_bag
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hold %1
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enter
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hold @hold_item
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put %1 @portals_bag</send>
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</alias>
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<alias
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match="mno"
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enabled="y"
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group="map"
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send_to="10"
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sequence="100"
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>
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<send>mapper cexit open n;;n;;close s</send>
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</alias> <alias
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match="mclear"
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enabled="y"
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group="map"
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send_to="10"
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sequence="100"
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>
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<send>mapper delete cexits</send>
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</alias>
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<alias
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match="mpurge *"
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enabled="y"
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group="map"
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send_to="10"
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sequence="100"
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>
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<send>mapper purgezone %1</send>
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</alias>
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<alias
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match="mea"
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enabled="y"
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group="map"
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send_to="10"
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sequence="100"
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>
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<send>mapper cexit open e;;e;;close w</send>
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</alias>
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<alias
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match="mso"
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enabled="y"
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group="map"
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send_to="10"
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sequence="100"
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>
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<send>mapper cexit open s;;s;;close n</send>
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</alias>
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<alias
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match="mwe"
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enabled="y"
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group="map"
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send_to="10"
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sequence="100"
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>
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<send>mapper cexit open w;;w;;close e</send>
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</alias>
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<alias
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match="mup"
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enabled="y"
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group="map"
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send_to="10"
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sequence="100"
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>
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<send>mapper cexit open u;;u;;close d</send>
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</alias>
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<alias
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match="mdo"
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enabled="y"
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group="map"
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send_to="10"
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sequence="100"
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>
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<send>mapper cexit open d;;d;;close u</send>
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</alias>
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<alias
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match="mnol"
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enabled="y"
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group="map"
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send_to="10"
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sequence="100"
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>
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<send>mapper cexit open n;;n;;close s;;lock s</send>
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</alias>
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<alias
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match="mwait *"
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enabled="y"
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group="map"
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send_to="10"
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sequence="100"
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>
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<send>mapper cexit_wait %1</send>
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</alias>
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<alias
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match="mporbag"
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enabled="y"
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expand_variables="y"
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send_to="12"
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sequence="100"
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>
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<send>GetVariable ("portals_bag")
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Note ("Portals Bag : ", "@portals_bag")</send>
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</alias>
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<alias
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match="mporbag *"
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enabled="y"
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expand_variables="y"
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send_to="12"
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sequence="100"
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>
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<send>GetVariable ("portals_bag") SetVariable ("portals_bag", "%1")
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Note ("Portals Bag Set To : ", "%1")</send>
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</alias>
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<alias
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match="mhold"
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enabled="y"
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expand_variables="y"
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send_to="12"
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sequence="100"
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>
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<send>GetVariable ("hold_item")
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Note ("Hold Item : ", "@hold_item")</send>
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</alias>
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<alias
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match="mhold *"
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enabled="y"
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expand_variables="y"
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send_to="12"
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sequence="100"
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>
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<send>GetVariable ("hold_item") SetVariable ("hold_item", "%1")
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Note ("Hold Item Set To : ", "%1")</send>
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</alias>
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<alias
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match="mporlist"
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enabled="y"
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expand_variables="y"
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send_to="10"
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sequence="100"
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>
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<send>mapper portals</send>
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</alias>
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<alias
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match="mpordel *"
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enabled="y"
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expand_variables="y"
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send_to="10"
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sequence="100"
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>
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<send>mapper delete portal %1</send>
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</alias>
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<alias
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match="mputpor *"
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enabled="y"
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expand_variables="y"
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sequence="100"
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>
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<send>put %1 @portals_bag</send>
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</alias>
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<alias
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match="mgetpor *"
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enabled="y"
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expand_variables="y"
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sequence="100"
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>
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<send>get %1 @portals_bag</send>
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</alias>
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</aliases>
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<aliases>
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<alias
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script="OnHelp"
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match="mninja help"
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enabled="y"
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>
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</alias>
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<alias
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match="mxs"
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enabled="y"
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expand_variables="n"
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send_to="10"
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sequence="100"
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>
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<send>xset mark</send>
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</alias>
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<alias
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match="mlporbag"
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enabled="y"
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expand_variables="y"
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sequence="100"
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>
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<send>examine @portals_bag</send>
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</alias>
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<alias
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match="mimt"
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enabled="y"
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send_to="10"
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sequence="100"
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>
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<send>mapper ignore mismatch true</send>
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</alias>
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<alias
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match="mimf"
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enabled="y"
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send_to="10"
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sequence="100"
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>
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<send>mapper ignore mismatch false</send>
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</alias>
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<alias
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match="mnpt *"
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enabled="y"
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send_to="10"
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sequence="100"
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>
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<send>mapper noportal %1 true</send>
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</alias>
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<alias
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match="mnpf *"
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enabled="y"
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send_to="10"
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sequence="100"
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>
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<send>mapper noportal %1 false</send>
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</alias>
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<alias
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match="mnrt *"
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enabled="y"
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send_to="10"
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sequence="100"
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>
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<send>mapper norecall %1 true</send>
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</alias>
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<alias
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match="mnrf *"
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enabled="y"
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send_to="10"
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sequence="100"
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>
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<send>mapper norecall %1 false</send>
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</alias>
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<alias
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match="open"
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enabled="y"
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expand_variables="y"
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sequence="100"
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>
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<send>open n
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open e
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open s
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open w
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open u
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open d
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</send>
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</alias>
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<alias
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match="close"
|
|
enabled="y"
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expand_variables="y"
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sequence="100"
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>
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<send>close n
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close e
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close s
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close w
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close u
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close d
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|
</send>
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|
</alias>
|
|
<alias
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match="closel"
|
|
enabled="y"
|
|
expand_variables="y"
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|
sequence="100"
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>
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|
<send>close n
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close e
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close s
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close w
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close u
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close d
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lock n
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lock e
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|
lock s
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lock w
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lock u
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lock d
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</send>
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</alias>
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|
<alias
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match="rtp"
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|
enabled="y"
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expand_variables="y"
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|
sequence="100"
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>
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|
<send>get planes @portals_bag
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|
hold planes
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|
enter
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|
hold @hold_item
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put planes @portals_bag
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|
</send>
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|
</alias>
|
|
<alias
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|
match="mpr *"
|
|
enabled="y"
|
|
send_to="10"
|
|
sequence="100"
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|
>
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|
<send>mapper portalrecall %1</send>
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|
</alias>
|
|
<alias
|
|
match="mbp *"
|
|
enabled="y"
|
|
send_to="10"
|
|
sequence="100"
|
|
>
|
|
<send>mapper bounceportal %1</send>
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|
</alias>
|
|
<alias
|
|
match="mbr *"
|
|
enabled="y"
|
|
send_to="10"
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|
sequence="100"
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|
>
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|
<send>mapper bouncerecall %1</send>
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|
</alias>
|
|
<alias
|
|
match="mbp clear"
|
|
enabled="y"
|
|
send_to="10"
|
|
sequence="100"
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|
>
|
|
<send>mapper bounceportal clear</send>
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|
</alias>
|
|
<alias
|
|
match="mbr clear"
|
|
enabled="y"
|
|
send_to="10"
|
|
sequence="100"
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|
>
|
|
<send>mapper bouncerecall clear</send>
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|
</alias>
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|
|
|
</aliases>
|
|
|
|
<script>
|
|
<![CDATA[
|
|
function OnHelp ()
|
|
world.Note (world.GetPluginInfo (world.GetPluginID (), 3))
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end
|
|
|
|
]]>
|
|
</script>
|
|
|
|
</muclient>
|