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@ -59,10 +59,10 @@ close ---> attempts to close all compass directions (n,e,s,w,u,d)
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closel ---> attempts to close and lock all compass directions (n,e,s,w,u,d)
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mimt ---> sets current room to mapper ignore mismatch = "true" (use in mazes or rooms where a normal cexit doesn't work)
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mimf ---> sets current room to mapper ignore mismatch = "false" (if accidentally set to true and any cexit is not working as intended)
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mnpt * ---> sets current room * (room I.D use "mr") to no-portal = "true" (use if you already know the room is no-portal)
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mnpf * ---> sets current room * (room I.D use "mr") to no-portal = "false" (use if you mistakenly used mnpt)
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mnrt * ---> sets current room * (room I.D use "mr") to no-recall = "true" (use if you already know the room is no-recall)
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mnrf * ---> sets current room * (room I.D use "mr") to no-recall = "false" (use if you mistakenly used mnrt)
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mnpt * ---> sets current room * (room I.D use "mroom") to no-portal = "true" (use if you already know the room is no-portal)
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mnpf * ---> sets current room * (room I.D use "mroom") to no-portal = "false" (use if you mistakenly used mnpt)
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mnrt * ---> sets current room * (room I.D use "mroom") to no-recall = "true" (use if you already know the room is no-recall)
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mnrf * ---> sets current room * (room I.D use "mroom") to no-recall = "false" (use if you mistakenly used mnrt)
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rtp ---> takes you to the beginning of the upper and lower planes so long as you have amulet of the planes in your portals bag
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*NOTE 1* : mapper ignore mismatch is default to false for all rooms in the standard MUSHclient package
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