You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
mobber/Rauru_Mobber_Miniwindow.xml

772 lines
22 KiB

6 years ago
<?xml version="1.0" encoding="iso-8859-1"?>
<!DOCTYPE muclient>
<muclient>
<plugin
name="Rauru_Mobber_Miniwindow"
author="Rauru"
id="22c840004727cceeb20f4fee"
language="Lua"
purpose="Mobber: Miniwindow."
save_state="y"
requires="5.06"
version="2.45"
>
</plugin>
<aliases>
<alias
match="^mobber btncolor (?<colour>.+?) (?:win(dow)?|mw|miniwin)$"
enabled="y"
regexp="y"
script="mobberMw.changeBtnColour"
>
</alias>
<alias
match="^mobber (?<toggle>hide|show) (?:win(dow)?|mw|miniwin)$"
enabled="y"
regexp="y"
script="mobberMw.hideShowWindow"
>
</alias>
<alias
match="^mobber reset (?:win(dow)?|mw|miniwin)$"
enabled="y"
regexp="y"
script="mobberMw.reset"
>
</alias>
</aliases>
<triggers>
<trigger
match="^You cannot take another campaign for .+?$"
name="trigger_campaign_text1"
enabled="y"
regexp="y"
script="mobberMw.setWindowMessage"
>
</trigger>
<trigger
match="^(?:You may take another campaign\.|You may take a campaign at this level\.|## You may now take another campaign\.)$"
name="trigger_campaign_text2"
enabled="y"
regexp="y"
script="mobberMw.setWindowMessage"
>
</trigger>
<trigger
match="^You will have to level before you can go on another campaign\.$"
name="trigger_campaign_text3"
enabled="y"
regexp="y"
script="mobberMw.setWindowMessage"
>
</trigger>
<trigger
match="^Campaign cleared\.$"
name="trigger_campaign_text4"
enabled="y"
regexp="y"
script="mobberMw.clear"
>
</trigger>
<trigger
match="^You are no longer part of Global Quest # \d+? and will be unable to rejoin\.$"
name="trigger_global_quest_text1"
enabled="y"
regexp="y"
script="mobberMw.clear"
>
</trigger>
<trigger
match="^Global Quest # \d+? has not yet started\.$"
name="trigger_global_quest_text2"
enabled="y"
regexp="y"
script="mobberMw.setWindowMessage"
>
</trigger>
<trigger
match="^You have already completed this global quest\.$"
name="trigger_global_quest_text3"
enabled="y"
regexp="y"
script="mobberMw.setWindowMessage"
>
</trigger>
</triggers>
<script>
<![CDATA[
----------------------------------
-- Mobber Miniwindow
----------------------------------
local pluginFolder = string.match(GetPluginInfo(GetPluginID(), 6), "(.*)\\.*$");
local path = pluginFolder .. "\\lua\\";
package.path = path .. "?.lua;" .. package.path;
require("gmcphelper");
require("mw_theme_base");
require("stringutils");
require("var");
mobberMw = {};
mobberMw.win = "mobberMw_main_" .. GetPluginID();
mobberMw.mobberPluginId = "252b8dd0a1b4b0966f590d6f";
mobberMw.isHidingButtons = var.isHidingButtons == "true" and true or false;
mobberMw.default = {};
mobberMw.default.width = 350;
mobberMw.default.height = mobberMw.isHidingButtons and 87 or 84;
---------------------------------------
-- Install movewindow
---------------------------------------
mobberMw.startx = "";
mobberMw.starty = "";
mobberMw.posx = "";
mobberMw.posy = "";
mobberMw.lastRefresh = 0;
mobberMw.MIN_WIDTH = 350;
mobberMw.MAX_WIDTH = 350;
mobberMw.MIN_HEIGHT = mobberMw.isHidingButtons and 87 or 84;
mobberMw.MAX_HEIGHT = mobberMw.isHidingButtons and 258 or 283;
mobberMw.isWindowCollapsed = var.isWindowCollapsed == "true" and true or false;
function mobberMw.preprocess()
mobberMw.windowInfo = movewindow.install(
mobberMw.win, miniwin.pos_center_all, miniwin.create_absolute_location,
false, nil,
{
mouseup = mobberMw.mouseUp, mousedown = mobberMw.leftClickOnly,
dragmove = mobberMw.leftClickOnly, dragrelease = mobberMw.leftClickOnly
},
nil
);
end
function mobberMw.mouseUp(flags, hotspotId, win)
if (bit.band(flags, miniwin.hotspot_got_rh_mouse) ~= 0) then
mobberMw.rightClickMenu();
return true;
end
if (hotspotId == "btnSelect" or tonumber(hotspotId)) then
if (mobberMw.questType == "Global Quest") then
Execute("xgq " .. (tonumber(hotspotId) or 1));
else
Execute("xcp " .. (tonumber(hotspotId) or 1));
end
elseif (hotspotId == "btnCheck") then
if (mobberMw.questType == "Global Quest") then
Execute("gq check");
else
Execute("cp check");
end
elseif (hotspotId == "btnGo") then
Execute("xgo");
elseif (hotspotId == "btnNext") then
Execute("xnext");
elseif (hotspotId == "btnPrev") then
Execute("xprev");
elseif (hotspotId == "btnKill") then
Execute("ak");
end
return false;
end
function mobberMw.mouseDown(flags, hotspotId)
if (hotspotId == "resize") then
mobberMw.startx, mobberMw.starty = WindowInfo(mobberMw.win, 17), WindowInfo(mobberMw.win, 18);
end
end
function mobberMw.mouseDrag(flags, hotspotId)
mobberMw.posx, mobberMw.posy = WindowInfo(mobberMw.win, 17), WindowInfo(mobberMw.win, 18);
mobberMw.width = mobberMw.width + mobberMw.posx - mobberMw.startx;
mobberMw.startx = mobberMw.posx;
if (mobberMw.width < mobberMw.MIN_WIDTH) then
mobberMw.width = mobberMw.MIN_WIDTH;
mobberMw.startx = mobberMw.windowInfo.window_left + mobberMw.width;
elseif (mobberMw.width > mobberMw.MAX_WIDTH) then
mobberMw.width = mobberMw.MAX_WIDTH;
mobberMw.startx = mobberMw.windowInfo.window_left + mobberMw.width;
elseif (mobberMw.windowInfo.window_left + mobberMw.width > GetInfo(281)) then
mobberMw.width = GetInfo(281) - mobberMw.windowInfo.window_left;
mobberMw.startx = GetInfo(281);
end
mobberMw.height = mobberMw.height + mobberMw.posy - mobberMw.starty;
mobberMw.starty = mobberMw.posy;
if (mobberMw.height < mobberMw.MIN_HEIGHT) then
mobberMw.height = mobberMw.MIN_HEIGHT;
mobberMw.starty = mobberMw.windowInfo.window_top + mobberMw.height;
elseif (mobberMw.height > mobberMw.MAX_HEIGHT) then
mobberMw.height = mobberMw.MAX_HEIGHT;
mobberMw.starty = mobberMw.windowInfo.window_top + mobberMw.height;
elseif (mobberMw.windowInfo.window_top + mobberMw.height > GetInfo(280)) then
mobberMw.height = GetInfo(280) - mobberMw.windowInfo.window_top;
mobberMw.starty = GetInfo(280);
end
if (utils.timer() - mobberMw.lastRefresh > 0.0333) then
mobberMw.mouseRelease();
mobberMw.lastRefresh = utils.timer();
end
end
function mobberMw.mouseRelease(flags, hotspotId)
WindowResize(mobberMw.win, mobberMw.width, mobberMw.height, Theme.PRIMARY_BODY);
mobberMw.drawContent();
end
function mobberMw.leftClickOnly(flags, hotspotId, win)
if (bit.band(flags, miniwin.hotspot_got_rh_mouse) ~= 0) then
return true;
end
return false;
end
function mobberMw.rightClickMenu()
local menustring = "Collapse/Expand|Toggle Autosize|Hide/Show Buttons|-|Bring To Front|Send To Back|-|^Bot|-|Clear Window|Reset Window";
local result = WindowMenu(
mobberMw.win,
WindowInfo(mobberMw.win, 14),
WindowInfo(mobberMw.win, 15),
menustring
);
if (result == "Collapse/Expand") then
mobberMw.collapseExpandWindow();
elseif (result == "Toggle Autosize") then
mobberMw.toggleAutosizing();
elseif (result == "Hide/Show Buttons") then
mobberMw.hideShowButtons();
elseif (result == "Clear Window") then
mobberMw.clear();
elseif (result == "Bring To Front") then
CallPlugin("462b665ecb569efbf261422f","boostMe", mobberMw.win);
CallPlugin(mobberMw.mobberPluginId, "utility.print", "Miniwindow raised.", "magenta");
elseif (result == "Send To Back") then
CallPlugin("462b665ecb569efbf261422f","dropMe", mobberMw.win);
CallPlugin(mobberMw.mobberPluginId, "utility.print", "Miniwindow lowered.", "magenta");
elseif (result == "Reset Window") then
mobberMw.reset();
end
end
---------------------
-- Create miniwindow
---------------------
mobberMw.width = var.width or mobberMw.default.width;
mobberMw.height = var.height or mobberMw.default.height;
function mobberMw.createWindow()
WindowCreate(
mobberMw.win,
mobberMw.windowInfo.window_left,
mobberMw.windowInfo.window_top,
mobberMw.width,
mobberMw.height,
mobberMw.windowInfo.window_mode, -- ignored
mobberMw.windowInfo.window_flags, -- absolute
Theme.PRIMARY_BODY
);
CallPlugin("462b665ecb569efbf261422f","boostMe", mobberMw.win);
end
------------------------
-- Load font and images
------------------------
mobberMw.font = {};
mobberMw.font.id = "mobberMwFont";
mobberMw.font.name = "Dina";
mobberMw.font.size = 6;
mobberMw.font.width = nil;
mobberMw.font.height = nil;
function mobberMw.loadFont()
local fonts = utils.getfontfamilies();
if (not fonts.Dina) then
AddFont(GetInfo (66) .. "\\Dina.fon");
fonts = utils.getfontfamilies();
end
WindowFont(
mobberMw.win,
mobberMw.font.id,
mobberMw.font.name,
mobberMw.font.size,
false, false, false, false, 0,
miniwin.font_family_modern + miniwin.font_pitch_monospaced
);
mobberMw.font.width = WindowFontInfo(mobberMw.win, mobberMw.font.id, 6);
mobberMw.font.height = WindowFontInfo(mobberMw.win, mobberMw.font.id, 1);
mobberMw.textTop = (Theme.TITLE_PADDING * 2) + mobberMw.font.height + mobberMw.topPadding;
mobberMw.textBottom = mobberMw.textTop + mobberMw.font.height;
end
function mobberMw.loadImages()
WindowLoadImage(mobberMw.win, "bgImg", pluginFolder .. "\\resources\\bg.png");
end
------------------------
-- Draw window
------------------------
mobberMw.left = nil;
mobberMw.top = nil;
mobberMw.right = nil;
mobberMw.bottom = nil;
mobberMw.textTop = nil;
mobberMw.textBottom = nil;
mobberMw.questType = nil;
mobberMw.targets = nil;
mobberMw.leftPadding = 5;
mobberMw.topPadding = mobberMw.isHidingButtons and 1 or 25;
mobberMw.btnColour = var.btnColour or ColourNameToRGB("white");
mobberMw.isWindowAutosized = var.isWindowAutosized == "true" and true or false;
mobberMw.buttons = {
{btnName = "btnKill", btnTxt = "K"},
{btnName = "btnSelect", btnTxt = "S"},
{btnName = "btnGo", btnTxt = "G"},
{btnName = "btnNext", btnTxt = "N"},
{btnName = "btnPrev", btnTxt = "P"},
};
mobberMw.targetHotspots = {};
function mobberMw.drawContent(windowMessage)
mobberMw.deleteTargetHotspots();
mobberMw.drawWindowOutline();
if (not mobberMw.isWindowCollapsed) then
mobberMw.drawBgImage();
if (mobberMw.targets and next(mobberMw.targets)) then
mobberMw.drawQuest();
mobberMw.drawWindowOutline(); -- so targets don't overlap border
else
mobberMw.drawMessage(windowMessage);
end
if (not mobberMw.isHidingButtons) then
mobberMw.drawButtons();
end
mobberMw.drawResizeTag();
end
WindowShow(mobberMw.win, true);
end
function mobberMw.drawWindowOutline()
local title = "Mobber - ";
title = title .. (mobberMw.questType or "Made by Rauru");
mobberMw.left, mobberMw.top, mobberMw.right, mobberMw.bottom = Theme.DressWindow(mobberMw.win, mobberMw.font.id, title, "center");
end
function mobberMw.drawButtons()
local left = mobberMw.leftPadding - mobberMw.left;
local top = (Theme.TITLE_PADDING * 2) + mobberMw.font.height + 1;
local bottom = mobberMw.textTop - 1;
local right = bottom - top + left;
for k,v in ipairs(mobberMw.buttons) do
mobberMw.drawButton(mobberMw.win, v.btnName, v.btnTxt, left, top, right, bottom);
right = right + 24;
left = left + 24;
end
left = mobberMw.right - (right - left);
right = mobberMw.right;
mobberMw.drawButton(mobberMw.win, "btnCheck", "C", left, top, right, bottom);
end
function mobberMw.drawButton(win, btnName, btnTxt, left, top, right, bottom)
Theme.Draw3DRect(win, left, top, right, bottom, false);
WindowAddHotspot(win, btnName, left, top, right, bottom, "", "", "", "", "mobberMw.mouseUp", "", miniwin.cursor_hand, 0);
Theme.OutlinedText(
win, mobberMw.font.id, btnTxt,
left + ((right - left - mobberMw.font.width) / 2), top + ((bottom - top - mobberMw.font.height) / 2),
right, bottom,
mobberMw.btnColour, ColourNameToRGB("black"), false, 1
);
end
function mobberMw.drawBgImage()
WindowRectOp(mobberMw.win, 2, mobberMw.left, mobberMw.top, mobberMw.right+1, mobberMw.bottom+1, Theme.PRIMARY_BODY);
WindowDrawImageAlpha(mobberMw.win, "bgImg", mobberMw.left, mobberMw.top, mobberMw.right, mobberMw.bottom, 0.25, 0, 0);
end
function mobberMw.drawQuest()
local textTop = mobberMw.textTop;
local textBottom = mobberMw.textBottom;
if (mobberMw.isWindowAutosized) then
local listBottom = mobberMw.textBottom + mobberMw.font.height * #mobberMw.targets - 7;
mobberMw.height = math.max(listBottom, mobberMw.MIN_HEIGHT);
WindowResize(mobberMw.win, mobberMw.width, mobberMw.height, Theme.PRIMARY_BODY);
end
for i = 1, #mobberMw.targets do
local target = mobberMw.targets[i];
local mobName = toPascalCase(target.name);
local zoneName = toPascalCase(target.rooms[1].zone_name);
local amount = target.amount > 1 and target.amount or " ";
local lookupType = target.lookupType;
local colour;
if (target.isDead) then
colour = ColourNameToRGB("red");
elseif (lookupType == "mobMatchInLvlRange" or lookupType == "roomMatchInLvlRange") then
colour = ColourNameToRGB("paleturquoise");
elseif (lookupType == "areaMatch") then
colour = ColourNameToRGB("deepskyblue");
elseif (lookupType == "mobMatchOutOfLvlRange" or lookupType == "roomMatchOutOfLvlRange") then
colour = ColourNameToRGB("darkgray");
else
colour = ColourNameToRGB("yellow");
mobName = zoneName;
zoneName = "Missing";
end
local targetLine = string.format("%-3.3s %-29.28s%s %-13.12s", i .. ".", mobName, amount, "(" .. zoneName .. ")");
local targetLineLength = WindowTextWidth(mobberMw.win, mobberMw.font.id, targetLine);
Theme.DrawTextBox(mobberMw.win, mobberMw.font.id, mobberMw.leftPadding, textTop, targetLine, false, true, Theme.PRIMARY_BODY, colour);
WindowAddHotspot(mobberMw.win, i, mobberMw.leftPadding, textTop, targetLineLength, textBottom, "", "", "", "", "mobberMw.mouseUp", "", miniwin.cursor_hand, 0);
table.insert(mobberMw.targetHotspots, i);
textTop = textBottom;
textBottom = textBottom + mobberMw.font.height;
end
end
function mobberMw.drawMessage(windowMessage)
if (not windowMessage) then
if (mobberMw.questType == "Campaign") then
windowMessage = "No campaign active.";
elseif (mobberMw.questType == "Global Quest") then
windowMessage = "No global quest active.";
else
windowMessage = "No campaign/global quest active.";
end
end
local textLength = WindowTextWidth(mobberMw.win, mobberMw.font.id, windowMessage);
WindowText(mobberMw.win, mobberMw.font.id, windowMessage, (mobberMw.width - textLength) / 2, mobberMw.height / 2, 0, 0, Theme.BODY_TEXT);
end
function mobberMw.drawResizeTag()
Theme.AddResizeTag(mobberMw.win, 1, nil, nil, "mobberMw.mouseDown", "mobberMw.mouseDrag", "mobberMw.mouseRelease");
end
----------------------------------
-- Utilities
----------------------------------
mobberMw.isWindowHidden = false;
function mobberMw.setWindowMessage(name, line, wildcards)
if (mobberMw.isWindowCollapsed or mobberMw.isWindowHidden) then
return;
end
local windowMessage;
if (name == "trigger_campaign_text1") then
if (mobberMw.targets and next(mobberMw.targets)) then
return;
end
local hour = tonumber(line:match("^.+ (%d+) hour.+$")) or 0;
local minute = tonumber(line:match("^.+ (%d+) minute.+$")) or 0;
local second = tonumber(line:match("^.+ (%d+) second.+$")) or 0;
AddTimer(
"mw_campaign_timer",
hour, minute, second, "echo Campaign Timer Deleted.",
timer_flag.Enabled + timer_flag.OneShot + timer_flag.Replace + timer_flag.Temporary,
""
);
EnableTimer("mw_campaign_timer_report", true);
elseif (name == "trigger_campaign_text2") then
windowMessage = "You may take another campaign.";
elseif (name == "trigger_campaign_text3") then
windowMessage = "Level up for another campaign.";
elseif (name == "trigger_global_quest_text2") then
windowMessage = "Waiting for global quest to start.";
elseif (name == "trigger_global_quest_text3") then
windowMessage = "You completed this global quest.";
end
mobberMw.drawContent(windowMessage);
end
function mobberMw.reportCampaignTimer()
if (IsTimer("mw_campaign_timer")) then
if (mobberMw.questType == "Campaign" and not mobberMw.isWindowCollapsed
and not mobberMw.isWindowHidden and (not mobberMw.targets or not next(mobberMw.targets))) then
local secondsRemaining = GetTimerInfo("mw_campaign_timer", 13);
local windowMessage;
if (secondsRemaining and math.floor(secondsRemaining) > 0) then
windowMessage = "Time Remaining: " .. formatSeconds(math.floor(secondsRemaining));
else
EnableTimer("mw_campaign_timer_report", false);
windowMessage = "You may take another campaign.";
end
mobberMw.drawContent(windowMessage);
else
EnableTimer("mw_campaign_timer_report", false);
DeleteTimer("mw_campaign_timer");
end
else
EnableTimer("mw_campaign_timer_report", false);
end
end
function mobberMw.deleteTargetHotspots()
for k,v in ipairs(mobberMw.targetHotspots) do
WindowDeleteHotspot(mobberMw.win, v);
end
mobberMw.targetHotspots = {};
end
function mobberMw.changeBtnColour(name, line, wildcards)
local colour = ColourNameToRGB(wildcards.colour);
local msg;
if (colour ~= -1) then
msg = "Button color set to: " .. wildcards.colour;
mobberMw.btnColour = colour;
else
msg = "Button color " .. wildcards.colour .. " is invalid.";
mobberMw.btnColour = ColourNameToRGB("white");
end
if (not mobberMw.isWindowHidden) then
mobberMw.drawContent("Button color changed.");
end
CallPlugin(mobberMw.mobberPluginId, "utility.print", msg, "magenta");
end
function mobberMw.hideShowWindow(name, line, wildcards)
if (wildcards.toggle == "show") then
mobberMw.isWindowHidden = false;
mobberMw.drawContent();
WindowShow(mobberMw.win, true);
CallPlugin(mobberMw.mobberPluginId, "utility.print", "Miniwindow visible.", "magenta");
else
mobberMw.isWindowHidden = true;
WindowShow(mobberMw.win, false);
CallPlugin(mobberMw.mobberPluginId, "utility.print", "Miniwindow hidden.", "magenta");
end
end
function mobberMw.hideShowButtons()
SaveState();
if (mobberMw.isHidingButtons) then
mobberMw.isHidingButtons = false;
mobberMw.default.height = 84;
mobberMw.MIN_HEIGHT = 84;
mobberMw.MAX_HEIGHT = 283;
mobberMw.topPadding = 25;
CallPlugin(mobberMw.mobberPluginId, "utility.print", "Miniwindow buttons on.", "magenta");
else
mobberMw.isHidingButtons = true;
mobberMw.default.height = 87;
mobberMw.MIN_HEIGHT = 87;
mobberMw.MAX_HEIGHT = 258;
mobberMw.topPadding = 1;
CallPlugin(mobberMw.mobberPluginId, "utility.print", "Miniwindow buttons off.", "magenta");
end
if (not mobberMw.isWindowCollapsed) then
mobberMw.width = mobberMw.default.width;
mobberMw.height = mobberMw.default.height;
end
WindowDelete(mobberMw.win);
mobberMw.preprocess();
mobberMw.createWindow();
mobberMw.loadFont();
mobberMw.loadImages();
mobberMw.drawContent();
end
function mobberMw.collapseExpandWindow()
local collapsedHeight = mobberMw.textTop - mobberMw.topPadding;
if (mobberMw.isWindowCollapsed) then
mobberMw.isWindowCollapsed = false;
mobberMw.height = mobberMw.MAX_HEIGHT;
CallPlugin(mobberMw.mobberPluginId, "utility.print", "Miniwindow expanded.", "magenta");
else
mobberMw.isWindowCollapsed = true;
mobberMw.height = collapsedHeight;
CallPlugin(mobberMw.mobberPluginId, "utility.print", "Miniwindow collapsed.", "magenta");
end
mobberMw.createWindow();
mobberMw.drawContent();
end
function mobberMw.toggleAutosizing()
if (mobberMw.isWindowAutosized) then
CallPlugin(mobberMw.mobberPluginId, "utility.print", "Miniwindow autosizing off.", "magenta");
else
CallPlugin(mobberMw.mobberPluginId, "utility.print", "Miniwindow autosizing on.", "magenta");
end
mobberMw.isWindowAutosized = not mobberMw.isWindowAutosized;
end
function mobberMw.clear()
mobberMw.questType = nil;
mobberMw.targets = nil;
mobberMw.createWindow();
if (not mobberMw.isWindowHidden) then
mobberMw.drawContent();
end
CallPlugin(mobberMw.mobberPluginId, "utility.print", "Miniwindow cleared.", "magenta");
end
function mobberMw.reset()
mobberMw.questType = nil;
mobberMw.targets = nil;
mobberMw.isWindowHidden = false;
mobberMw.isWindowAutosized = false;
mobberMw.isWindowCollapsed = false;
mobberMw.width = mobberMw.default.width;
mobberMw.height = mobberMw.default.height;
mobberMw.windowInfo.window_left = 0;
mobberMw.windowInfo.window_top = 0;
mobberMw.createWindow();
mobberMw.drawContent();
CallPlugin(mobberMw.mobberPluginId, "utility.print", "Miniwindow reset.", "magenta");
end
----------------------------------
-- Mushclient Plugin Callbacks
----------------------------------
function OnPluginInstall()
mobberMw.preprocess();
mobberMw.createWindow();
mobberMw.loadFont();
mobberMw.loadImages();
mobberMw.drawContent();
AddTimer(
"mw_campaign_timer_report",
0, 0, 1, "",
timer_flag.Temporary,
"mobberMw.reportCampaignTimer"
);
end
function OnPluginSaveState()
movewindow.save_state(mobberMw.win);
var.width = mobberMw.width;
var.height = mobberMw.height;
var.isWindowAutosized = mobberMw.isWindowAutosized;
var.isWindowCollapsed = mobberMw.isWindowCollapsed;
var.btnColour = mobberMw.btnColour;
var.isHidingButtons = mobberMw.isHidingButtons;
end
function OnPluginEnable()
WindowShow(mobberMw.win, true);
SaveState();
end
function OnPluginDisable()
WindowShow(mobberMw.win, false);
SaveState();
end
function OnPluginClose()
OnPluginDisable();
WindowDelete(mobberMw.win);
end
function OnPluginBroadcast(msg, id, name, text)
if (id == mobberMw.mobberPluginId and msg == 420 or msg == 69) then
if (mobberMw.isWindowCollapsed or mobberMw.isWindowHidden) then
return;
end
local targets = loadstring("return " .. text)();
mobberMw.targets = type(targets) == "table" and targets or nil;
if (msg == 420) then
mobberMw.questType = "Campaign";
else
mobberMw.questType = "Global Quest";
end
mobberMw.drawContent();
end
end
]]>
</script>
</muclient>