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429 lines
14 KiB
429 lines
14 KiB
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dbot.changelog = {}
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dbot.changelog[2.0028] =
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{
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{ change = drlDbotChangeLogTypeFix,
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desc = [[Fixed potential nil access when using "dinv weapon next" for an unidentified weapon]]
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},
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{ change = drlDbotChangeLogTypeNew,
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desc = [[Added "dinv usage allUsed [query]" mode to show level usage of items that are used
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by at least one analyzed priority (priorities without an analysis aren't included)]]
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}
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}
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dbot.changelog[2.0027] =
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{
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{ change = drlDbotChangeLogTypeNew,
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desc = [[Added option to ignore the keyring: @Gdinv ignore [on | off] keyring@W]]
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},
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{ change = drlDbotChangeLogTypeFix,
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desc = [[Fixed support for queries using @Ctype Raw material:[whatever]@W. For example, you
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can now use @Gdinv search type Raw material:Ore@W to find your ore. If you previously had
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any ore you will want to run @Gdinv forget type Raw@W and then run @Gdinv refresh all@W to
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properly identify it.]]
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},
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{ change = drlDbotChangeLogTypeFix,
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desc = [[In some situations, a full refresh (@Gdinv refresh all@W) was required to pick up
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changes after enchanting an item. That is no longer the case and a basic refresh will
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now detect changes due to solidify/illuminate/resonate.]]
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},
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{ change = drlDbotChangeLogTypeMisc,
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desc = [[Increased I/O access timeouts slightly to compensate for very slow systems]]
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},
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{ change = drlDbotChangeLogTypeMisc,
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desc = [[Tweaked default psi-melee priority to de-emphasize primary and offhand damage.]]
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}
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}
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dbot.changelog[2.0026] =
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{
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{ change = drlDbotChangeLogTypeNew,
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desc = [[Added @Cignore@W mode. See @Gdinv help ignore@W for details explaining how to mark a
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container so that dinv will ignore the contents of that container when searching,
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getting, putting, storing, organizing, and creating or wearing equipment sets.]]
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},
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{ change = drlDbotChangeLogTypeFix,
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desc = [[Cleaned up misleading and/or scary messages if you log out before the plugin finishes
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initializing. You must be awake and not AFK for a few seconds to initialize.]]
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}
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}
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dbot.changelog[2.0025] =
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{
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{ change = drlDbotChangeLogTypeNew,
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desc = [[Added count of items matching a query when displaying query results]]
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},
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{ change = drlDbotChangeLogTypeNew,
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desc = [[Added reporting for how many instances of a consumable are in your inventory
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when you use "dinv consume ..." to consume an item]]
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},
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{ change = drlDbotChangeLogTypeMisc,
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desc = [[Improved "dinv consume display" output format and added the remaining quantity
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of each item to the display]]
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}
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}
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dbot.changelog[2.0024] =
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{
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{ change = drlDbotChangeLogTypeFix,
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desc = [[Fixed triggers that did not handle when the mud was in compact mode. This could
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result in timeouts because triggers that depended on hitting an empty line would
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not match the compacted output.]]
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},
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{ change = drlDbotChangeLogTypeFix,
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desc = [[Fixed case where a user accessed containers before a build was complete. The
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previous code could assert errors if invmon tried to access unidentified items.]]
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}
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}
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dbot.changelog[2.0023] =
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{
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{ change = drlDbotChangeLogTypeMisc,
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desc = [[Increased fence timeout duration to better handle busy or slow connections]]
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}
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}
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dbot.changelog[2.0022] =
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{
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{ change = drlDbotChangeLogTypeFix,
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desc = [[Fixed a bug that failed to detect when a paused note was resumed]]
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},
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{ change = drlDbotChangeLogTypeNew,
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desc = [[Highlight which items are currently worn when displaying a set]]
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}
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}
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dbot.changelog[2.0021] =
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{
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{ change = drlDbotChangeLogTypeFix,
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desc = [[Fixed another bug in the "dinv portal use" code that mistakenly looked for the
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"held" location instead of the "hold" location. Many thanks to Daak for finding
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this and submitting the fix!]]
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}
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}
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dbot.changelog[2.0020] =
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{
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{ change = drlDbotChangeLogTypeFix,
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desc = [[Fixed a bug that prevented the "dinv portal ..." mode from re-equipping a dualed
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weapon if the character doesn't have the portal wish]]
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}
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}
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dbot.changelog[2.0019] =
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{
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{ change = drlDbotChangeLogTypeNew,
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desc = [[Added "dinv weapon ..." mode that supports swapping weapons with specific damage types]]
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},
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{ change = drlDbotChangeLogTypeFix,
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desc = [[Fixed bug that allowed heroonly items in non-hero equipment sets]]
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},
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{ change = drlDbotChangeLogTypeFix,
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desc = [[Fixed conflict between searching in "id" mode and using an "id" query. The search
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mode that shows object IDs is now named "objid" to differentiate it from a query
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searching for a specific ID.]]
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},
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{ change = drlDbotChangeLogTypeMisc,
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desc = [[Updated built-in priorities]]
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}
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}
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dbot.changelog[2.0018] =
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{
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{ change = drlDbotChangeLogTypeFix,
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desc = [[Fixed an "off-by-one" level check that bought the wrong consumable item
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if your level exactly matched the level of the item to buy]]
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},
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{ change = drlDbotChangeLogTypeFix,
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desc = [[Fixed a bug that could allow internal fence echo commands to be visible
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to the user if the user went to sleep or went AFK at the wrong time]]
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},
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{ change = drlDbotChangeLogTypeFix,
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desc = [[Fixed a case where an item pulled from the frequent cache could have the
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wrong location. Instead of using the item's actual location, it used the
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location of the first item that was put into the frequent cache.]]
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},
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{ change = drlDbotChangeLogTypeNew,
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desc = [[Added support for search queries for items with spells. For example, use
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"dinv search spells lotus" to match black lotus potions or pills or use
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"dinv search spells heal" for healing potions or pills.]]
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},
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{ change = drlDbotChangeLogTypeNew,
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desc = [[End tags now include a command's execution time in seconds]]
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},
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{ change = drlDbotChangeLogTypeNew,
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desc = [[Several commands now report execution time]]
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}
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}
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dbot.changelog[2.0017] =
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{
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{ change = drlDbotChangeLogTypeFix,
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desc =
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[[Fixed an error handling bug that didn't properly time out if you failed to run to
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a shopkeeper in a "dinv consume buy ..." request]]
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},
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{ change = drlDbotChangeLogTypeNew,
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desc = "Added error checking on the results of all gmcp calls"
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}
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}
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dbot.changelog[2.0016] =
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{
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{ change = drlDbotChangeLogTypeNew,
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desc =
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[[Added "custom" cache to provide long-term storage for custom keywords and
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container "dinv organize ..." queries]]
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},
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{ change = drlDbotChangeLogTypeFix,
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desc =
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[[Fixed a bug that prevented caching containers that had a refresh scan pending.
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This could result in lost container organize queries in some scenarios (e.g., death).]]
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},
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{ change = drlDbotChangeLogTypeFix,
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desc = "Fixed a bug that could potentially lose custom keywords if refreshes were disabled"
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},
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{ change = drlDbotChangeLogTypeFix,
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desc =
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[[Fixed bug in recovery code that handles if an item isn't at the expected location.
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For example, if you restore a backup and no longer have a container that was in the
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backup's inventory table, the previous code would repeatedly complain about the
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missing container. The fix allows the plugin to recognize the situation and recover.]]
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}
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}
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dbot.changelog[2.0015] =
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{
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{ change = drlDbotChangeLogTypeMisc,
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desc = "Removed references to \"dbot\" that were echoed to the mud and confusing the imms :P"
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}
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}
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dbot.changelog[2.0014] =
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{
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{ change = drlDbotChangeLogTypeFix,
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desc =
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[[Fixed a race condition that could allow multiple threads to run the plugin
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initialization code simultaneously]]
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},
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{ change = drlDbotChangeLogTypeFix,
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desc = "Fixed a bug that allowed multiple automatic backups to execute simultaneously"
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},
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{ change = drlDbotChangeLogTypeFix,
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desc =
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[[Fixed search queries that compare something with a field that isn't present.
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If a field is not present, we use a default value of 0 for that field.]]
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},
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{ change = drlDbotChangeLogTypeNew,
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desc =
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[[Added "eager" refresh mode to allow ASAP identification of newly acquired
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items. The previous refresh "on" mode works the same as before.]]
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},
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{ change = drlDbotChangeLogTypeMisc,
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desc =
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[[Optimized refresh code to skip notifications and checks in some cases where
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there are no known unidentified items in your inventory]]
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},
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{ change = drlDbotChangeLogTypeMisc,
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desc = "Increased default size of recent cache from 500 entries to 1000 entries"
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},
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{ change = drlDbotChangeLogTypeMisc,
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desc = "Increased timeout when attempting to detect the prompt and invmon states"
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},
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{ change = drlDbotChangeLogTypeMisc,
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desc =
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[[Made the plugin less verbose. Some info notifications were downgraded to
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notes and some notes were downgraded to debug messages.]]
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}
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}
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dbot.changelog[2.0013] =
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{
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{ change = drlDbotChangeLogTypeFix,
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desc = "Priority fields with negative values are now interpreted properly"
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},
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{ change = drlDbotChangeLogTypeNew,
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desc = "Added support for custom search queries \"worn\" and \"all\""
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},
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{ change = drlDbotChangeLogTypeMisc,
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desc = "Changed interpretation of an empty search string to mean \"everything not worn\""
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},
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{ change = drlDbotChangeLogTypeFix,
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desc = "Search queries with the \"clan\" key now match individual words in the clan name"
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},
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{ change = drlDbotChangeLogTypeFix,
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desc = "Equipment sets now check alignment before using anti-[good|neutral|evil] items"
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},
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{ change = drlDbotChangeLogTypeFix,
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desc =
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[[Fixed priority parsing so that max[stat name] correctly gives a bonus for
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maxing the specified stat at the target level]]
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},
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{ change = drlDbotChangeLogTypeNew,
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desc = "Added ability to ignore specific wearable locations in a priority"
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},
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{ change = drlDbotChangeLogTypeMisc,
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desc =
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[[If a set does not have an item for a wearable location, wearing the set now
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leaves whatever is at that location alone unless it conflicts with the set]]
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}
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}
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dbot.changelog[2.0012] =
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{
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{ change = drlDbotChangeLogTypeMisc,
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desc = "Loosened restrictions on many dinv modes to allow their use during combat"
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}
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}
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dbot.changelog[2.0011] =
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{
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{ change = drlDbotChangeLogTypeFix,
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desc = "Fixed broken consume check that prevented you from using potions in combat. Ouch."
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}
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}
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dbot.changelog[2.0010] =
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{
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{ change = drlDbotChangeLogTypeNew,
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desc = "Added \"dinv priority copy [name]\" and \"dinv priority paste [name]\""
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}
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}
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dbot.changelog[2.0009] =
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{
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{ change = drlDbotChangeLogTypeNew,
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desc = "Added the \"@Ccreate@W\", \"@Cclone@W\", \"@Cdelete@W\", and \"@Cedit@W\" modes " ..
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"to \"dinv priority ...\""
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},
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{ change = drlDbotChangeLogTypeNew,
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desc = "Implemented a minimal GUI for priority creation and editing"
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},
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{ change = drlDbotChangeLogTypeMisc,
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desc = "Updated default priorities to have a more consistent range of values"
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}
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}
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dbot.changelog[2.0008] =
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{
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{ change = drlDbotChangeLogTypeNew,
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desc = "Updated \"dinv priority display ...\" to show all level blocks at once"
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},
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{ change = drlDbotChangeLogTypeMisc,
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desc = "Refactored priority framework in preparation for a priority GUI"
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}
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}
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dbot.changelog[2.0007] =
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{
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{ change = drlDbotChangeLogTypeMisc,
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desc =
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[[Adjusted set creation and analysis framework. It now supports using separate equipment
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search "intensities" for a single set and for a full analysis of 200 sets. This should
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give you the best possible results for a single set while keeping the time to do a full
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analysis more manageable. Also, the resolution of a full analysis is fairly rough to
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begin with because it is dependent on stat bonus estimates. It doesn't make sense to
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try to squeeze every possible fraction of a fraction of a percent out of the analysis
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when the original stat assumptions could be off by 10% or more.]]
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}
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}
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dbot.changelog[2.0006] =
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{
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{ change = drlDbotChangeLogTypeMisc,
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desc = "Refactored update framework and removed duplicate code"
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}
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}
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dbot.changelog[2.0005] =
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{
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{ change = drlDbotChangeLogTypeNew,
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desc = "Added changelog support"
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},
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{ change = drlDbotChangeLogTypeNew,
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desc = "Added remote file access support (dbot.remote package)"
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}
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}
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dbot.changelog[2.0004] =
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{
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{ change = drlDbotChangeLogTypeMisc,
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desc =
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[[Refresh code now forces your first refresh in a new session to use a full refresh scan.
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This is necessary because items might have moved or changed outside of this client and
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we need to know the current location of all items. This also allows us to detect if a no-
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save item was removed after the last session.]]
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},
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{ change = drlDbotChangeLogTypeFix,
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desc =
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[[Fixed incorrect return value check in the plugin update code. The previous code could
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send an incorrect (nil) return value in some error cases.]]
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}
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}
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dbot.changelog[2.0003] =
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{
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{ change = drlDbotChangeLogTypeFix,
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desc = "Fixed a bug that made it appear a plugin update was in progress before it actually started"
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}
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}
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dbot.changelog[2.0002] =
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{
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{ change = drlDbotChangeLogTypeFix,
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desc = "Fixed incorrect formatting of plugin minor version number"
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}
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}
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dbot.changelog[2.0001] =
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{
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{ change = drlDbotChangeLogTypeFix,
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desc = "Fixed update framework to support older r1825 mush builds"
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},
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{ change = drlDbotChangeLogTypeFix,
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desc = "Properly handles if someone cancels a quit command"
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}
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}
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dbot.changelog[2.0000] =
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{
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{ change = drlDbotChangeLogTypeFix,
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desc = "Version code now realizes v1.1 ~= v1.10 :P"
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},
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{ change = drlDbotChangeLogTypeNew,
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desc = "Added update capabilities"
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}
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}
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dbot.changelog[1.0] =
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{
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{ change = drlDbotChangeLogTypeNew,
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desc = "Major pieces are verified by alpha testers"
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}
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}
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dbot.changelog[0.3] =
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{
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{ change = drlDbotChangeLogTypeNew,
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desc = "Functional plugin published to github"
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}
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}
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dbot.changelog[0.2] =
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{
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{ change = drlDbotChangeLogTypeNew,
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desc = "Converted scripts into a plugin"
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}
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}
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dbot.changelog[0.1] =
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{
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{ change = drlDbotChangeLogTypeNew,
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desc = "Initial code base"
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}
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}
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