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@ -9667,6 +9667,17 @@ function inv.items.trigger.itemIdStats(line)
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_, _, weaponType = string.find(line, "Weapon Type:%s+(%a+)%s+")
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_, _, weaponType = string.find(line, "Weapon Type:%s+(%a+)%s+")
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_, _, specials = string.find(line, "Specials%s+:%s+(%a+)%s+")
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_, _, specials = string.find(line, "Specials%s+:%s+(%a+)%s+")
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local tmpAvedam, tmpHR, tmpDR, tmpInt, tmpWis, tmpLuck, tmpStr, tmpDex, tmpCon
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_, _, tmpAvedam = string.find(line, ":%s+adds [+-](%d+) average damage%s+")
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_, _, tmpHR = string.find(line, ":%s+hit roll [+-](%d+)")
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_, _, tmpDR = string.find(line, ":%s+damage roll [+-](%d+)")
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_, _, tmpInt = string.find(line, ":%s+intelligence [+-](%d+)")
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_, _, tmpWis = string.find(line, ":%s+wisdom [+-](%d+)")
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_, _, tmpLuck = string.find(line, ":%s+luck [+-](%d+)")
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_, _, tmpStr = string.find(line, ":%s+strength [+-](%d+)")
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_, _, tmpDex = string.find(line, ":%s+dexterity [+-](%d+)")
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_, _, tmpCon = string.find(line, ":%s+constitution [+-](%d+)")
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if (id ~= nil) then
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if (id ~= nil) then
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inv.items.setStatField(inv.items.identifyPkg.objId, invStatFieldId, dbot.tonumber(id or ""))
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inv.items.setStatField(inv.items.identifyPkg.objId, invStatFieldId, dbot.tonumber(id or ""))
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dbot.debug("Id = \"" .. id .. "\"")
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dbot.debug("Id = \"" .. id .. "\"")
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@ -10051,6 +10062,69 @@ function inv.items.trigger.itemIdStats(line)
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dbot.debug("avedam = \"" .. avedam .. "\"")
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dbot.debug("avedam = \"" .. avedam .. "\"")
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end -- if
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end -- if
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if (tmpAvedam ~= nil) then
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local currentAvedam = inv.items.getStatField(inv.items.identifyPkg.objId, invStatFieldAveDam)
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local newAvedam = dbot.tonumber(tmpAvedam) + currentAvedam
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inv.items.setStatField(inv.items.identifyPkg.objId, invStatFieldAveDam, newAvedam)
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dbot.debug("tmpAvedam = \"" .. tmpAvedam .. "\"")
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end -- if
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if (tmpHR ~= nil) then
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local currentHR = inv.items.getStatField(inv.items.identifyPkg.objId, invStatFieldHit)
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local newHR = dbot.tonumber(tmpHR) + currentHR
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inv.items.setStatField(inv.items.identifyPkg.objId, invStatFieldHit, newHR)
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dbot.debug("tmpHR = \"" .. tmpHR .. "\"")
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end -- if
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if (tmpDR ~= nil) then
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local currentDR = inv.items.getStatField(inv.items.identifyPkg.objId, invStatFieldDam)
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local newDR = dbot.tonumber(tmpDR) + currentDR
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inv.items.setStatField(inv.items.identifyPkg.objId, invStatFieldDam, newDR)
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dbot.debug("tmpDR = \"" .. tmpDR .. "\"")
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end -- if
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if (tmpInt ~= nil) then
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local currentInt = inv.items.getStatField(inv.items.identifyPkg.objId, invStatFieldInt)
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local newInt = dbot.tonumber(tmpInt) + currentInt
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inv.items.setStatField(inv.items.identifyPkg.objId, invStatFieldInt, newInt)
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dbot.debug("tmpInt = \"" .. tmpInt .. "\"")
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end -- if
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if (tmpWis ~= nil) then
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local currentWis = inv.items.getStatField(inv.items.identifyPkg.objId, invStatFieldWis)
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local newWis = dbot.tonumber(tmpWis) + currentWis
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inv.items.setStatField(inv.items.identifyPkg.objId, invStatFieldWis, newWis)
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dbot.debug("tmpWis = \"" .. tmpWis .. "\"")
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end -- if
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if (tmpLuck ~= nil) then
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local currentLuck = inv.items.getStatField(inv.items.identifyPkg.objId, invStatFieldLuck)
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local newLuck = dbot.tonumber(tmpLuck) + currentLuck
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inv.items.setStatField(inv.items.identifyPkg.objId, invStatFieldLuck, newLuck)
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dbot.debug("tmpLuck = \"" .. tmpLuck .. "\"")
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end -- if
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if (tmpStr ~= nil) then
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local currentStr = inv.items.getStatField(inv.items.identifyPkg.objId, invStatFieldStr)
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local newStr = dbot.tonumber(tmpStr) + currentStr
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inv.items.setStatField(inv.items.identifyPkg.objId, invStatFieldStr, newStr)
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dbot.debug("tmpStr = \"" .. tmpStr .. "\"")
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end -- if
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if (tmpDex ~= nil) then
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local currentDex = inv.items.getStatField(inv.items.identifyPkg.objId, invStatFieldDex)
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local newDex = dbot.tonumber(tmpDex) + currentDex
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inv.items.setStatField(inv.items.identifyPkg.objId, invStatFieldDex, newDex)
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dbot.debug("tmpDex = \"" .. tmpDex .. "\"")
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end -- if
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if (tmpCon ~= nil) then
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local currentCon = inv.items.getStatField(inv.items.identifyPkg.objId, invStatFieldCon)
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local newCon = dbot.tonumber(tmpCon) + currentCon
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inv.items.setStatField(inv.items.identifyPkg.objId, invStatFieldCon, newCon)
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dbot.debug("tmpCon = \"" .. tmpCon .. "\"")
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end -- if
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if (inflicts ~= nil) then
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if (inflicts ~= nil) then
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inv.items.setStatField(inv.items.identifyPkg.objId, invStatFieldInflicts, inflicts)
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inv.items.setStatField(inv.items.identifyPkg.objId, invStatFieldInflicts, inflicts)
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dbot.debug("inflicts = \"" .. inflicts .. "\"")
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dbot.debug("inflicts = \"" .. inflicts .. "\"")
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